SmartFoxServer is a comprehensive SDK for rapidly developing multiplayer games and applications with Adobe Flash/Flex/Air, Unity, HTML5, iOS, Universal Windows Platform, Android, Java, C++ and more.
SmartFoxServer comes with a rich set of features, an impressive documentation set, tens of examples with their source, powerful administration tools and a very active support forum.

Born in 2004, and evolving continuously since then, today SmartFoxServer is the leading middleware to create large scale multiplayer games, MMOs and virtual communities.
Thanks to its simplicity of use, versatility and performance, it currently powers hundreds of projects all over the world, from small chats and turn-based games to massive virtual worlds and realtime games.

June 18th, 2019SFS2X 2.13.6 update is available!

We’ve just released the new SmartFoxServer 2X update 2.13.6.

The release introduces improvements for websocket performance, new admin tool features and more.

You can read the full release notes and download the update at this page.

May 14th, 2019C# and Java API Updates

We have just released new updates for C# and Java clients, fixing several issues that were reported recently.

Make sure to visit our API download section to get the latest API releases.

October 31st, 2018Security for HTML5 games

With SmartFoxServer 2X 2.13.4 we introduced websocket origin checks for HTML5 clients. What this mechanism does is essentially verify the provenance of the client against a white-list of domains configured by the server admin. If the client origin does not match any of the allowed domains the client connection is denied.

In this article we’ll demonstrate how to use and configure websocket origins in SmartFoxServer 2X and discuss the advantages and limitations of this security measure. We’ll also take a deeper look at the issue of cheating clients and propose several ideas to improve the security of your online game. (more…)

October 30th, 2018SFS2X 2.13.4 update is available!

We’ve just released the new SmartFoxServer 2X update 2.13.4.

The release introduces new security options for websockets, via origin management, and fixes a couple of issues reported in our forums over the course of the last weeks.

You can read the full release notes and download the update at this page.

 

October 8th, 2018New C# API v1.7.9 released

We just released v1.7.9 of the SFS2X C# client API for Unity / .Net / Mono / Universal Windows Platform.

What’s new:

  • Rewritten BlueBox client, using .Net 4.5.x classes.
  • Added support for BlueBox (tunneled) connection over HTTPS.
  • Added support for proxy settings for the BlueBox connection (not available under Universal Windows Platform).
  • Rewritten SmartFox.InitCrypto() method; now it doesn’t require to be run as a coroutine in Unity.
  • Unified .DLLs for Unity and .Net/Mono; now both environments can reference the same library.
  • Updated WebsocketSharp library for Unity WebGL builds.

…And we also fixed a WSS connection issue in Unity.

You can get the updated API at this url: https://www.smartfoxserver.com/download/sfs2x#p=client

Enjoy!

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