how many users can sfs handle in unity mmorpg?
how many users can sfs handle in unity mmorpg?
question above
There is no definitive answer to that question. There are many variables that will impact capacity for any MMO - game architecture, server hardware, storage engine, etc.
The only way to find out the capacity of your specific application is to stress test, and even then, real world Beta testing will probably offer up slightly different results.
SFS2X can support many, many clients, but putting a hard number to it depends on too many other things to be realistic.
The only way to find out the capacity of your specific application is to stress test, and even then, real world Beta testing will probably offer up slightly different results.
SFS2X can support many, many clients, but putting a hard number to it depends on too many other things to be realistic.
Read this white paper: http://www.smartfoxserver.com/whitepapers/performance/index.html
(it is related to SFS 1, but the same concepts apply to SFS 2X)
(it is related to SFS 1, but the same concepts apply to SFS 2X)
Paolo Bax
The SmartFoxServer Team
The SmartFoxServer Team
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