Possible UserVariable Bug
We tested using the current RC1b and your provided application.
No problem found.
We replayed this 3 times, step by step.
At point #11, when Player1 joins in Room B we do see the correct variable values showing in both the global and local room list panels.
I have no idea what you are doing wrong.
Unless you have the wrong server version, which I think I have already asked about.
No problem found.
Now this is where the problem happens:
6. Player 1 joins Room_A
7. Player 2 joins Room_A
8. Player 2 joins Room_B (note: on Player 1 window, the userManager.getUserList() list shows both Player 1 and Player 2)
9. On Player 2 window, select Player 2 (0, 0) <<< ME (if it's not already selected) and change the x or y values and press Update
10. Player 1 joins Room_B
11. Now you'll notice that on Player 1 window Player 2 still have the old coordinates
We replayed this 3 times, step by step.
At point #11, when Player1 joins in Room B we do see the correct variable values showing in both the global and local room list panels.
I have no idea what you are doing wrong.
Unless you have the wrong server version, which I think I have already asked about.
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