Code: Select all
009/07/22 10:31:09.220 - [ WARNING ] [id: 19] (SmartFoxServer.readIncomingMessages): Unexpected / Malformed input: java.nio.charset.MalformedInputException: Input length = 1
2009/07/22 10:47:30.849 - [ WARNING ] [id: 19] (SmartFoxServer.readIncomingMessages): Message exceed allowed max length! (0 bytes) from > /88.11.93.14
/
Hi there, these occasional errors is cropping up in our game (every few hundred games), and one/both might be triggering a small general increase in the CPU being used. Is it possible to debug this further, or it there a way to prevent it or find out what character/messages are being sent? (I've increased the size of the message allowed, but it should be way over what I'm sending)
Thanks
Richard