I am not yet sure it is related to SFS in any way but we have observed that the Unity build crashes when we do a resources.load.
There are no errors and even the debug log of SFS does not show any errors or warning .
the reasons to post this query:
->The same code works with the old multi-player server which i was using.
->To know if anybody else also has faced this problem and hopefully get a solution.
Thanks for the reply in advance!!!!
Unity Build crash on Resources.Load
-
- Posts: 1297
- Joined: 14 Mar 2008, 07:52
- Location: Sweden
Ya am going to do that too....
The problem is that unity doesn't crash the build crashes in firefox and gets stuck when i run it in safari.
I did look at the player log but no help there
Thanks thomas hopefully someone out can help us out am looking at the problem my self will let you if it is related to SFS in anyways which i dont think it is.
The problem is that unity doesn't crash the build crashes in firefox and gets stuck when i run it in safari.
I did look at the player log but no help there
Thanks thomas hopefully someone out can help us out am looking at the problem my self will let you if it is related to SFS in anyways which i dont think it is.
Return to “.Net / Unity3D API”
Who is online
Users browsing this forum: No registered users and 21 guests