CrossingWoods (social game with openspace2)

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radiateur
Posts: 62
Joined: 15 Aug 2011, 08:14

CrossingWoods (social game with openspace2)

Postby radiateur » 01 Apr 2013, 16:26

Hi,

The game is released, in debug state, but fully playable and finalized here : https://www.crossingwoods.com

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In French and [bad] english too, i keep adding content before starting ad campaign.

It's an adventure game and a very simplified life simulation, with many multiplayer features, minigames, clothes, player's house... Fully inspired from animal crossing.
some pictures : http://www.facebook.com/media/set/?set=a.517653854946587.120195.101010499944260&type=1

these are characters and maps, ingame maps really look like this.
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So i must take time to thank a lot the smartfox team wick make possible for a single person like me to release such a big and ambitious games, thanks especially to bax who answered a lot of my basic questions this last year (and who will certainly have new questions to answer).
Last edited by radiateur on 27 Jun 2014, 10:21, edited 1 time in total.
andresenra
Posts: 6
Joined: 04 Mar 2013, 22:55

Re: [WIP] Crossing Woods (social game with openspace2)

Postby andresenra » 01 Apr 2013, 16:53

Congratulations for this amazing work. Try to translate it to English, wont take you that long... If you get it into two languages together with FB integration, you will easily achieve a good number of players.

Keep up the good work.
radiateur
Posts: 62
Joined: 15 Aug 2011, 08:14

Re: [WIP] Crossing Woods (social game with openspace2)

Postby radiateur » 01 Apr 2013, 22:32

Thank you,

English translation should be the first thing to do, but it's a huge translation work (the game need a lot of dialogues for quests), a real headache problem for a good english moderation/community team, and it would also ask a better work around server stuff i think (i will desesperatly need a better ping).

So yes this is the main thing to do, but i think i'll firstly try and build and optimise the main game features on a french version with french players x) !
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Bax
Site Admin
Posts: 4385
Joined: 29 Mar 2005, 09:50
Location: Italy
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Re: [WIP] Crossing Woods (social game with openspace2)

Postby Bax » 02 Apr 2013, 09:10

Great work! Can't wait to see it finished. Also please remember to let us know when it is ready, so we can add it to our showcase.
Paolo Bax
The SmartFoxServer Team
radiateur
Posts: 62
Joined: 15 Aug 2011, 08:14

Re: [WIP] Crossing Woods (social game with openspace2)

Postby radiateur » 02 Apr 2013, 19:13

Thank you, i still have a lot of work around loots system (items on the floor), but i'll post here the final url.
radiateur
Posts: 62
Joined: 15 Aug 2011, 08:14

Re: CrossingWoods (social game with openspace2)

Postby radiateur » 27 Jun 2014, 10:22

up, almost totally finished ;).
newinspironstudios
Posts: 5
Joined: 16 Jul 2014, 16:48

Re: CrossingWoods (social game with openspace2)

Postby newinspironstudios » 19 Jul 2014, 06:27

Do you have done it with smart fox server 2x / basic or pro ???
radiateur
Posts: 62
Joined: 15 Aug 2011, 08:14

Re: CrossingWoods (social game with openspace2)

Postby radiateur » 03 Aug 2014, 07:43

it works with smartfox 2x ;)

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