Many rooms
Many rooms
Currently I am developing chat extension for one of our games. We have tons of guilds (tens of thousands) and each guild should have separate chat room. Currently I create those rooms when the first guild member come online and on every new user I just join him in that room - I never destroy those rooms until restart. Will those empty rooms be a problem for the server? Should I set the param and destroy them when last user leaves and then recreate them?
Return to “Server Side Extension Development”
Who is online
Users browsing this forum: No registered users and 37 guests