We are developing game in both ios and android. I know that there are 2 options to select on this case :
1.Use SFS2X CPP library that support both ios and android
2.Use separated client library for each platform.
Because of that SFS2X CPP Library was started be developed later, and it has more problems than SFS2X Client ios / android. So could you please advice me which option we should select ?
Thank you very much.
Doanh