How many still use 2.x?

Post here your questions about the Unity / .Net / Mono / Windows 8 / Windows Phone 8 API for SFS2X

Moderators: Lapo, Bax

ThomasLund
Posts: 1297
Joined: 14 Mar 2008, 07:52
Location: Sweden

How many still use 2.x?

Postby ThomasLund » 29 Nov 2010, 10:49

3.1 has been released already, and I'm sure more fix versions will come out of the Unity factory soon'ish.

Thus at some point in time (soon even), I was thinking about scratching making examples with Unity 2.6. With some of the socket issues in the 2.x series too, I wondered if it was even worth still testing the API builds with it.

So how many are even using 2.6 still? Simply raise your voice to be part of the decision process

/Thomas
lastowl
Posts: 36
Joined: 12 Aug 2010, 20:56

Postby lastowl » 29 Nov 2010, 15:13

im still working on a few projects on 2.6 for client after completion i will have a detailed look at unity 3
zhaochen_email
Posts: 5
Joined: 29 Jun 2010, 01:44
Location: China

Postby zhaochen_email » 06 Jan 2011, 09:29

We used SFSPRO_win_1.6.6 and Unity_2_6 to build a multiplayer project.
Now we try to build iOS client and Windows client to access same Server(SFS), and we update to Unity_3.1 and SFS_2x ...

Return to “SFS2X C# API”

Who is online

Users browsing this forum: No registered users and 24 guests