RoomJoin not firing after Unity Script Update
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- Posts: 90
- Joined: 28 May 2008, 13:36
RoomJoin not firing after Unity Script Update
Have spent the morning trying to figure out why the On Room Join events aren't firing back to the client using Unity 2019.3.0f1 and the latest version of the c# API. I could see the user was joined in the room and all JoinRoomRequests fired successfully. I started with doing a reimport all in Unity which didn't fix it, then deleting the Smartfox files from my project and reimporting from the asset store - this fixed it. I can only assume that for some reason did something funny to some smartfox files and stopped it working properly. Just posting this incase anyone else finds themselves in a similar situation
Re: RoomJoin not firing after Unity Script Update
Hi,
when something like this happens, make sure to check the server side logs for errors.
Thanks
when something like this happens, make sure to check the server side logs for errors.
Thanks
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- Posts: 90
- Joined: 28 May 2008, 13:36
Re: RoomJoin not firing after Unity Script Update
Yeah that was the strange thing, I was watching the server logs and everything was firing correctly, the server got logged in, requested to join a room and the server did everything correctly but nothing received client side, a reimport of the client side .dlls fixed it all though
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