Sfs instance lost (Null reference)
Posted: 14 Dec 2014, 02:14
Hi!
Once in a while, usually during debugging, which means one of the parties is not responding anymore, Unity client receives
at sfs.ProcessEvents();
Network manager is as per tutorials. So I'm really curious how could reference be lost..
Once in a while, usually during debugging, which means one of the parties is not responding anymore, Unity client receives
NullReferenceException: Object reference not set to an instance of an object
NetworkManager.FixedUpdate () (at Assets/Scripts/Framework/NetworkManager.cs:82)
at sfs.ProcessEvents();
Network manager is as per tutorials. So I'm really curious how could reference be lost..