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Posted: 04 Apr 2013, 19:17
by appels

I'm trying to set the reconnect seconds on the Unity client but it's not affecting the server.
In the server console, Runtime user settings, the value is set to 0.
Also on the client when I call GetReconnectionSeconds(), the value is set to 0.
I have tried to set it at different moments during the login phase but it never changes.
I'm on 2.6.0 by the way.

Re: SetReconnectionSeconds(int);

Posted: 04 Apr 2013, 21:56
by appels
The reconnection works when I call the method after udp init but it doesn't show in the web console.

Re: SetReconnectionSeconds(int);

Posted: 05 Apr 2013, 08:13
by appels
hmm getting wierd results...
When I use the api that's packed with the server ( api version 1.0.5 ), the reconnection works but I don't see any debug on it.
When I use the 1.2.0, I get all debug messages but the reconnection doesn't work, the session never gets matched on the server.
I can send the project if needed.

Re: SetReconnectionSeconds(int);

Posted: 08 Apr 2013, 09:54
by Lapo
The reconnection seconds parameter depends exclusively on the server-side configuration.
Do not attempt to change it from client side.

If you want to activate the HRC+ you need to open the AdminTool > ZoneConfigurator and set the Reconnection Time from there.
The restart SFS2X and you're done.

Take a look here too: ... n-hrc-plus