Unity crash problem
Posted: 14 Dec 2012, 20:48
I looked all over the forum and still I don't have a solution for Smartfox crash problem.
1. Unity editor becomes unresponsive if you change even as much as a space in code while the game is running, or even Paused. I have to Stop the game, change the code, let it finish compiling and then Start the game, otherwise I wind up terminating the Unity process through Task manager.
2. OnConnectionLost, crashes the editor and the compiled version of the game. Again if you get an connectionLost nothing happens until you try to close the application, then it becomes unresponsive as soon as you try to close the application.
Also I am using the SmartFoxConnection class. So it unregisters all the event listeners on application quit.
1. Unity editor becomes unresponsive if you change even as much as a space in code while the game is running, or even Paused. I have to Stop the game, change the code, let it finish compiling and then Start the game, otherwise I wind up terminating the Unity process through Task manager.
2. OnConnectionLost, crashes the editor and the compiled version of the game. Again if you get an connectionLost nothing happens until you try to close the application, then it becomes unresponsive as soon as you try to close the application.
Also I am using the SmartFoxConnection class. So it unregisters all the event listeners on application quit.