Unity Editor freezes everytime when connect to server.
Posted: 11 Nov 2012, 07:03
The Unity Editor freezes every time when we use the MonoDevelop to debug the sample ObjectMovement.
Here,I create a simple project , new a SmartFox object and Connect to the server.
First time ,It's ok. Then i restart the scene in the Unity,The Unity Editor will freeze .
The code is very simple ,
smartFox = new SmartFox(false);
smartFox.Connect("127.0.0.1",9933);
The SmartFox2x Version is 2.3.0
The Unity sdk version is the Version 1.0.5
The Unity Version is 3.5.5f3
Here,I create a simple project , new a SmartFox object and Connect to the server.
First time ,It's ok. Then i restart the scene in the Unity,The Unity Editor will freeze .
The code is very simple ,
smartFox = new SmartFox(false);
smartFox.Connect("127.0.0.1",9933);
The SmartFox2x Version is 2.3.0
The Unity sdk version is the Version 1.0.5
The Unity Version is 3.5.5f3