Code: Select all
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Sfs2X;
using Sfs2X.Core;
using Sfs2X.Entities;
using Sfs2X.Entities.Data;
using Sfs2X.Entities.Variables;
using Sfs2X.Requests;
using Sfs2X.Logging;
public class NetworkManager : MonoBehaviour
{
public void SpawnNewObject(double x, double y, double z, double roty, int numObj) {
List<UserVariable> userVariables = new List<UserVariable>();
userVariables.Add(new SFSUserVariable("x", x));
userVariables.Add(new SFSUserVariable("y", y));
userVariables.Add(new SFSUserVariable("z", z));
userVariables.Add(new SFSUserVariable("rot1", roty));
userVariables.Add(new SFSUserVariable("numObj", numObj));
smartFox.Send(new SetUserVariablesRequest(userVariables)); // <------- Error: Null Reference exception
}
}
With most of the code cut out, this was the section that returned an error: "NullReferenceException: Object reference not set to an instance of an object"
Could any of you geniuses please help me out? Thanks a ton!
-PhilliamApps