Building FPS Demo for Android

Post here your questions about the Unity / .Net / Mono / Windows 8 / Windows Phone 8 API for SFS2X

Moderators: Lapo, Bax

Robbilie
Posts: 190
Joined: 04 Sep 2010, 19:48
Location: Ratingen, Germany
Contact:

Building FPS Demo for Android

Postby Robbilie » 26 Oct 2011, 11:48

hey guys

I dropped a mobile controller in the player prefab, should work fine

I build the app for android device, run it, start and im on the login screen

From now, same happens in the editor: i enter ip, enter a name, click login

Nothing happens, neither in editor, nor in app, nor in server logs

I have a local sfs instance running on my pc...

Is there anything i have to tweak to make it work on android?

Using the latest dll...

Greetings
/Robert ;)
User avatar
Bax
Site Admin
Posts: 4489
Joined: 29 Mar 2005, 09:50
Location: Italy
Contact:

Postby Bax » 26 Oct 2011, 14:40

Paolo Bax
The SmartFoxServer Team
Robbilie
Posts: 190
Joined: 04 Sep 2010, 19:48
Location: Ratingen, Germany
Contact:

Postby Robbilie » 26 Oct 2011, 17:44

awesome thanks will test tomorrow ;)

Searched the whole forum but didnt find this post...
Robbilie
Posts: 190
Joined: 04 Sep 2010, 19:48
Location: Ratingen, Germany
Contact:

Postby Robbilie » 27 Oct 2011, 14:16

ah it works without...

with it doesnt even compile ;)

Return to “SFS2X C# API”

Who is online

Users browsing this forum: No registered users and 3 guests