Anybody interested in building an ai and geometry export?

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Robbilie
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Joined: 04 Sep 2010, 19:48
Location: Ratingen, Germany
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Anybody interested in building an ai and geometry export?

Postby Robbilie » 04 Oct 2011, 09:25

hey guys

For a long time now, i needed something like a server side ai or at least a way to read unitys scene geometry to place enemys correctly...

I thought it would be too hard but a few weeks ago i wrote a simple export script for unitys terrains which saves and loads terrain heights...

Its a nice backup utility but the main reason why i wrote it was to read it in on the server side...

So i wrote a reader class which stores the vars of the heightgrid in a 2D array and created a simple void that rounds the position to integers and sets the y coordinate from the array

So what i want to tell you guys and what i am asking you for:

I need someone who can help me inegrate a pathfinding algorithm (probably a*) and set the y coordinate correctly...

When these 2 things are done we might release it to the community (for free...?)

Anybody interested?
Post here, pm me, add me on messengers ;)

Greetings
/Robert ;)

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