Hi all,
I'm a mid level Unity user, developing games of < 100 concurrent users on a Mac and have been looking at SFS Pro but with the relatively recent release of SFS2X I'm wondering if that would be a better choice than Pro. Could anybody experienced with implementing either or both with Unity recommend which would be a better choice?
Thanks!
Unity 3: SFS Pro or SFS2X?
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- Posts: 1297
- Joined: 14 Mar 2008, 07:52
- Location: Sweden
I would personally go with SFS2X - its the active project, it is faster and the free edition (if you do not exceed the number of connections) has the same/more features than the SFS Pro
/Thomas
/Thomas
Full Control - maker of Unity/C# and Java SFS API and indie games
Follow on twitter: http://twitter.com/thomas_h_lund
Follow on twitter: http://twitter.com/thomas_h_lund
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