Enquiry about FPS demo

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Sichuan
Posts: 13
Joined: 18 Mar 2011, 08:28

Enquiry about FPS demo

Postby Sichuan » 27 Mar 2011, 21:13

Hello,

This is just a quick enquiry to ThomasLund. A couple of days ago you said you would introduce the idea of an FPS-light demo to the people at SFS. Now since my progress on my own project is very much reliant on the knowledge contained in such a demo I was wondering what the current state of business was.

I hope that it can be approved and created for the sake of the learners.

Thanks
ThomasLund
Posts: 1297
Joined: 14 Mar 2008, 07:52
Location: Sweden

Postby ThomasLund » 28 Mar 2011, 07:30

It is not going to be created within the next weeks! Just to give you that info up front.

It will have to be decided and prioritized by the SFS guys first. If they do that it would be a small thing to do though.

/Thomas
Full Control - maker of Unity/C# and Java SFS API and indie games
Follow on twitter: http://twitter.com/thomas_h_lund
Sichuan
Posts: 13
Joined: 18 Mar 2011, 08:28

Postby Sichuan » 28 Mar 2011, 21:38

Is there any way you could give me a brief heads up or some information to create this myself? I know it needs all kinds of scripts to make it stable, but I am purely interested in the transform transmitting scripts or transmission of any variable for that matter.
ThomasLund
Posts: 1297
Joined: 14 Mar 2008, 07:52
Location: Sweden

Postby ThomasLund » 29 Mar 2011, 19:55

Yes - its not too complicated.

Take a look at
NetworkTransform.cs
NetworkTransformSender.cs
NetworkTransformReceiver.cs

in the FPS demo.

You should be able to trace the "sendTransform" extension request on the server side and see how thats handled

/Thomas
Full Control - maker of Unity/C# and Java SFS API and indie games

Follow on twitter: http://twitter.com/thomas_h_lund

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