lagMonitor

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Ceciaman
Posts: 45
Joined: 13 Feb 2009, 11:35

lagMonitor

Postby Ceciaman » 28 May 2021, 11:16

Hi Lapo & staff,
i put a lagMonitor with this settings: sfs.EnableLagMonitor(true,5,5);
then open 4 client, same zone, same room.
i'm waiting 1/2 minutes to balance lag time.
Why the lag value of the players client is so different?
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Lapo
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Posts: 23008
Joined: 21 Mar 2005, 09:50
Location: Italy

Re: lagMonitor

Postby Lapo » 28 May 2021, 13:18

No idea to be honest :)
If all client run on the same machine it might be due to the overall CPU consumption for example.

Cheers
Lapo
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