Setting up a remote computer

Post here your questions about SFS2X. Here we discuss all server-side matters. For client API questions see the dedicated forums.

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DarkGon
Posts: 20
Joined: 25 Apr 2021, 21:54

Setting up a remote computer

Postby DarkGon » 30 Apr 2021, 12:05

Again hello Lapo.

The problem with the configuration like the UDP protocol, the fact is that when you run fpsExemple from the documentation on the local machine, everything works, but when I connect through the hosting, I get a key error, and on my project, although it does not knock out any errors,but nothing works that I am trying to implement. Below are the settings and code :?

https://imgur.com/a/Amfs9wi
DarkGon
Posts: 20
Joined: 25 Apr 2021, 21:54

Re: Setting up a remote computer

Postby DarkGon » 30 Apr 2021, 13:50

So, I write myself the answer =D
To fix this, you need to specify udp in the server configurator with the value 0.0.0.0 and your port.
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Lapo
Site Admin
Posts: 23008
Joined: 21 Mar 2005, 09:50
Location: Italy

Re: Setting up a remote computer

Postby Lapo » 30 Apr 2021, 13:57

Hi,
I was about to reply, but you beat me to it :)

Glad you found the problem.
Cheers
Lapo
--
gotoAndPlay()
...addicted to flash games

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