Multiple Game Servers + Lobby server

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boourns
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Joined: 26 Apr 2012, 16:45

Multiple Game Servers + Lobby server

Postby boourns » 26 Apr 2012, 16:59

I have looked through your recent white papers and am trying to find more information about one of the architectures used.

In 'SmartFoxServer 2X Server Architecture White Paper' the 'Lobby and Games' architecture has a lobby server then multiple individual game servers for each game type. What I'm trying to find out is how the configuration of this architecture works.

Is there functionality in the SFS server API that allows these remote SFS Game server instances to register with the main lobby SFS server so it knows it can send game players there?

Or is it the case that an extension for the lobby server must be written to accept Gamer server registration and an extension for Game servers to allow them try and register with the main Lobby server?
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Bax
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Re: Multiple Game Servers + Lobby server

Postby Bax » 27 Apr 2012, 09:12

No, the features you describe don't exist out-of-the-box and you have to build them following your requirements.
The reason is simple: the servers are always separate instances, so it is just a matter of building a list of available servers that the client can connect to.
Implementing this inside SFS itself wouldn't bring specific advantages, and on the other hand would limit your freedom.
Paolo Bax
The SmartFoxServer Team

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