But when viewing with the Admin Tool, why would you make it so they don't show up as a CCU (when they are counted against it)?
If we are going to be limited on how many NPCs can be on the server, make the number show up accurately?
Total CCU: 1
Sessions: socket 1 | http 0
Users logged in: socket 1 | http 0 | npc 99
This will work, but adding one more NPC will deny Admin Tool access because "The server is full".
See my concern, if NPCs count against CCUs, at least make them register (like when you login with the Admin Tool)
Edit:
I apologize for the rant, was tired when I first posted
The docs say "There is no real, physical connection to the Server", and they are not counted against "Total CCU" in the Admin Tool... I think anyone's logical assumption would be that NPCs don't matter.
It would be nice if they didn't count against CCUs, but if they do, it should be made clear in the docs, and reported correctly in the Admin Tool. (I think the best solution would be that the current "Total CCU" is the actual number used when comparing to the license)