Hi,
We have a couple of setUserVariables calls that are supposed to delete some UserVariables by setting them to null.
Oddly, the variables are deleted on the server, but are still present on the client. Am I misunderstanding how setUserVariables is supposed to work or is this expected behaviour or a bug?
setUserVariables deletes variables server-side only?
We're using the signature without parameters. Also, we're setting two variables in one setVariables call; the other variable is getting set.
Oh, I should mention I've only seen it happen on NPC users and it's pretty consistent. We're also doing the variable change at the same time that we're doing a room change, not sure if that has any effect on it.
I don't remember it happening to regular users.
Oh, I should mention I've only seen it happen on NPC users and it's pretty consistent. We're also doing the variable change at the same time that we're doing a room change, not sure if that has any effect on it.
I don't remember it happening to regular users.
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