Hi All,
In the FAQ it mentions: "Our client API are an excellent and high level tool that can be leveraged for stress testing the extensions and the server. Take the C#/.Net API in particular, we have been able to run ~1000 clients from a single, inexpensive machine (a Mac Mini)."
I'm curious what makes the .NET API more suitable for this task over the Java API? Is it Java's memory consumption / thread usage? I'm assuming in this case Mono was used.
.NET vs Java API
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The C# and Java API are also very similar in their internal architecture (wonder why ). So any differences in the tests will most likely be the OS and the runtime environment
/T
/T
Full Control - maker of Unity/C# and Java SFS API and indie games
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