About storing inventory [possible inefficiency]

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gl0om
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Joined: 30 Mar 2010, 17:39

About storing inventory [possible inefficiency]

Postby gl0om » 16 Oct 2010, 11:12

As I understand loadInventoryData sends the whole inventory to user.
It's ok until there's not much items in inventory.
But what if we have 5000+ items and only a little part of them is required according to different situations? How the performance and traffic will be affected when the inventory is really so huge?
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Bax
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Postby Bax » 18 Oct 2010, 11:31

It's hard to test this condition, but you can easily avoid this: if you need a small portion of the inventory only, filter it. Check the IOpenSpace. loadInventory method description in the API.
Paolo Bax
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gl0om
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Joined: 30 Mar 2010, 17:39

Postby gl0om » 18 Oct 2010, 12:57

Yep, I checked OpenSpace.loadInventory

As I understand loadInventory request calls server-side getInventoryItemsList if user's inventory already in cache. But if it isn't, loadInventory request calls server-side loadInventoryData and then, after all items are loaded and cached it calls getInventoryItemsList. So anyway loadInventory loads all inventory. Or am I wrong?
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Postby Bax » 20 Oct 2010, 09:33

No, you are not wrong. But you could also override the extension's loadInventoryData, and retrieve a subset of inventory items from a DB for example.
Paolo Bax
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