we have just released the an update of the Objective-C iPhone API.
Code: Select all
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» Version 1.0.0 beta2 (May 2009)
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* New TicTacToe Game Example based on Actionscript SmartFoxTris tutorial, shows how to build a turn-based game, managing game creation etc...
* The Cancel button in the Create Room screen was causing the game to crash.
* While in the game, if one the players leaves the game, the remaining player was also brought back to the Lobby screen.
* Game was connecting to a hard coded zone. It now connects to the zone defined in the external config.xml file.
* When the game was finished, if one player choose the EXIT, the other one was also brought back to the Lobby screen.
* The game was crashing after creating a new game and pressing CANCEL in the "waiting player dialog"
* There was a bug in the handleCreateRoomError function while retrieving the error message.
* There was a bug in the handlePrivateMessage function sometimes causing parameters after the sender parameter not to be sent to the event handler.
* In INFSmartFoxUser.m both setPlayerId and getPlayerId was using _id instead of _playerId).
* There was data type error in the INFSmartFoxiPhoneClient.m handleEvent function causing an exception when the number of bytes read was returned -1.
* There was a wrong [_sendBuffers release] call causing an EXC_BAD_ACCESS exception in the INFSmartFoxiPhoneClient dealloc function.
Download here