I have some issues with the blocking feature of the buddy list.
First, the blocking state is removed as soon as I disconnect from the server. So when I reconnect my buddy is not blocked anymore.
Second, although my buddy is blocked during a session, I still receive private messages by him. I think this should not happen.
And third, the mutualAdd/Remove functionality does not work. When I add or remove a user, he will not add/remove me automatically, too.
This is my BuddyList part in the Config.xml:
Code: Select all
<BuddyList active="true">
<mode>advanced</mode>
<size>100</size>
<addBuddyPermission>false</addBuddyPermission>
<mutualAddBuddy>true</mutualAddBuddy>
<mutualRemoveBuddy>true</mutualRemoveBuddy>
<offLineBuddyVariables>true</offLineBuddyVariables>
</BuddyList>
I'm using SFS Pro 1.6.9 on the server, and on client side I have the 1.2.7-rc1.dll and Unity 3 with C#.
Do you have any ideas?
Thanks in advance!
Regards,
Patrick