Blocked buddy not persistent and not really blocked

Post here all your questions related with SmartFoxServer .Net/Unity3D API

Moderators: Lapo, Bax

Posts: 7
Joined: 25 Nov 2010, 12:54

Blocked buddy not persistent and not really blocked

Postby padde » 09 Dec 2010, 12:22


I have some issues with the blocking feature of the buddy list.

First, the blocking state is removed as soon as I disconnect from the server. So when I reconnect my buddy is not blocked anymore.

Second, although my buddy is blocked during a session, I still receive private messages by him. I think this should not happen.

And third, the mutualAdd/Remove functionality does not work. When I add or remove a user, he will not add/remove me automatically, too.

This is my BuddyList part in the Config.xml:

Code: Select all

<BuddyList active="true">

I'm using SFS Pro 1.6.9 on the server, and on client side I have the 1.2.7-rc1.dll and Unity 3 with C#.

Do you have any ideas?

Thanks in advance!


Return to “.Net / Unity3D API”

Who is online

Users browsing this forum: No registered users and 2 guests