what is the best way to send a position

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dr-mad
Posts: 22
Joined: 09 Aug 2010, 16:29
Location: Netherlands - rotterdam

what is the best way to send a position

Postby dr-mad » 09 Sep 2010, 16:43

hi what is the best way to send a object's position to the server and back to the client

do i need to make a new extention or can i send a position to the server and send it back


its like so i have a monster but now i want to send the position trough al the clients so that its even

is there any help for a script :?

but lets say do i need to add a C# and then put in the sfs

or can someone at least help me on fixing a script

or at least tel me what i need to put in the script



do i need to make a remote monster or can it be just a normal monster that spawns every time its killed because i made a script that it spawns but its not over the internet so over the server most of it is done but the only thing is that i need to setup a script that handels a position trough all the clients


is this posible so yes could some one please help me


with friendly greets dr-mad :wink:
ThomasLund
Posts: 1297
Joined: 14 Mar 2008, 07:52
Location: Sweden

Postby ThomasLund » 09 Sep 2010, 19:33

If you check the island demo it does some of what you want/need without extensions. You usually want to send the entire transform so you also get rotation.

But for almost all situations you want to do an extension based game, so that you can control cheating better + add AI.

/T
dr-mad
Posts: 22
Joined: 09 Aug 2010, 16:29
Location: Netherlands - rotterdam

Postby dr-mad » 09 Sep 2010, 19:47

thx il try to fix some code and for extentions what do you prefer for making a transform send a start to look for that derection im kind of tired right now so i fix some code tomorrow

but i like to know were to start :wink:


but thanks for the help ;)

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