List of possible bugs/todos for 1.2.6

Post here all your questions related with SmartFoxServer .Net/Unity3D API

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ThomasLund
Posts: 1297
Joined: 14 Mar 2008, 07:52
Location: Sweden

List of possible bugs/todos for 1.2.6

Postby ThomasLund » 28 Jul 2010, 21:01

I just wanted to post this little list of issues that have been reported, and that I need to verify and hopefully fix. If I forgot your report, then post here!

Some are things that I cant remember if I fixed in 1.2.5 or not. And some have not been posted here, but directly to me via mail.

/Thomas

-------

* Try to automagically disable hostname lookups in browser while allowing for hostnames in other environments

* Runtime cast error in GetBuddyRoom (see mail)

* NRE trying to delete room variable

* Crash? or slowdown closing SFS game in browser

* Double OnObjectReceived called for every SendObject

* Check if OnPrivateMessage works

* Remove redundant debug message in SysHnadler.cs:372 - XmlUtil.Dump()

* Possible bug in RoundTripBench() (from 1.2.4) - parameters.Add("elapsed", Convert.ToInt32(res.TotalMilliseconds));

* Make sure to test with Unity 3 beta
ThomasLund
Posts: 1297
Joined: 14 Mar 2008, 07:52
Location: Sweden

Postby ThomasLund » 01 Aug 2010, 20:42

Quick status on these.

All are fixed except the browser socket close one (didnt have time to look at it today - tomorrow!) and the OnObjectReveived double call was not reproducable.

So improved API on its way soon!

/Thomas

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