AnimationSynchronizer and Island Demo
Posted: 22 Apr 2009, 16:00
In the Island Demo, the "localPlayer" gameObject has "AnimationSynchronizer" attached to it.
In that script, there is a function called "void PlayAnimation(string message)".
Where the heck is that being called from? I cannot find any other component calling this function but obviously it's working.
Thanks!
In that script, there is a function called "void PlayAnimation(string message)".
Where the heck is that being called from? I cannot find any other component calling this function but obviously it's working.
Thanks!