Post here all your questions related with SmartFoxServer .Net/Unity3D API
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Hey this may be a dumb question, but the only things I have seen are setting user variables from the client. Is there a way to set them server side? Seems like setting them from the client could allow players to cheat.
Use setUserVariables method. See: http://www.smartfoxserver.com/docs/docPages/serverSideApi/_server/setUserVariables.html for example.
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