Auto Patching?

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xMoMx
Posts: 36
Joined: 13 Jun 2009, 06:11

Auto Patching?

Postby xMoMx » 24 Jun 2009, 02:04

Just want to know if Auto Patching client is a possibility here.

Thx..
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Lapo
Site Admin
Posts: 21645
Joined: 21 Mar 2005, 09:50
Location: Italy

Postby Lapo » 24 Jun 2009, 09:40

Hi,
sorry what is it?
Lapo
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gotoAndPlay()
...addicted to flash games
xMoMx
Posts: 36
Joined: 13 Jun 2009, 06:11

Postby xMoMx » 24 Jun 2009, 11:33

Server checking to see if user has the latest client software. And if not, send them a new auto patching sequence from the database. A must-have feature for online commercial game...

:oops:
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Lapo
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Location: Italy

Postby Lapo » 24 Jun 2009, 13:04

SmartFoxServer is mainly targeted at web-based games/MMOs where the auto-patching problem is almost non-existent. Each time a user launches the application he always gets the latest client version available from the game provider/developer.

Cheers
Lapo

--

gotoAndPlay()

...addicted to flash games
xMoMx
Posts: 36
Joined: 13 Jun 2009, 06:11

Postby xMoMx » 24 Jun 2009, 21:49

So... sfs is not really a full-fledge MMO platform, and target only web-base one?

Other than Terracotta, which wasn't fully integrated into SFS yet, nothing else is supported for making major Title. I think I'm gonna go with other API then.

Thx for all the supports so far.
Gnoll
Posts: 128
Joined: 10 Mar 2009, 10:14

Postby Gnoll » 25 Jun 2009, 01:21

Uhh, patching clients + smartfoxserver is related how?

If you are making standalone apps, Adobe AIR already has a update framework which you could use for patching.

Gnoll
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darnpunk
Posts: 229
Joined: 22 Jun 2007, 02:58
Location: SG

Postby darnpunk » 26 Jun 2009, 14:32

Auto patching should be independent on the client. I think what you can do is keep a record of your latest client version number in a database and have this version number available for users once they are logged in.

Then on your client, compare the version of the current client and the latest in your database. If it is newer, patch the files accordingly. The patching part, you will have to write your own.

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