Protecting against packet spamming
Posted: 26 Dec 2013, 12:57
Hello, i'm really new to this and i have been stumbling on this huge problem. I have a simple multiplayer game running on a java extension with a AS client. Some people are spamming random packets with WPE Pro. I've managed to catch some of them and they look like this
"<msg t='sys'><body action='setUvars' r='38129'><user id='859215' /><vars><var n='temporaryCostume' t='s'><![CDATA[{"tags":"","startItem":0,"categoryId":"2045","rental":0,"itemId":"27198","playerItemId":0,"swf":"","is_buyable":0,"version":2,"category":"Lacra v1","trade_limit":"1","price":0,"playerId":156569745,"description":"","parentCategoryId":"2","name":"Pink RetrosTOAH","customData":{},"filename":"PinkShades","is_rentable":0,"can_consume":"0","metaData":""}]]></var></vars></body></msg>"
I've looked around google and i saw that this kind of method was used to crash the facebook game Yoville. I was wondering, is there a way to stop this kinds of spams or hacks or what ever they are called?
"<msg t='sys'><body action='setUvars' r='38129'><user id='859215' /><vars><var n='temporaryCostume' t='s'><![CDATA[{"tags":"","startItem":0,"categoryId":"2045","rental":0,"itemId":"27198","playerItemId":0,"swf":"","is_buyable":0,"version":2,"category":"Lacra v1","trade_limit":"1","price":0,"playerId":156569745,"description":"","parentCategoryId":"2","name":"Pink RetrosTOAH","customData":{},"filename":"PinkShades","is_rentable":0,"can_consume":"0","metaData":""}]]></var></vars></body></msg>"
I've looked around google and i saw that this kind of method was used to crash the facebook game Yoville. I was wondering, is there a way to stop this kinds of spams or hacks or what ever they are called?