Chat bubble database error
- zachofthegolden1
- Posts: 89
- Joined: 05 Sep 2011, 19:31
Chat bubble database error
Hello,
I have connected my flash avatar chat action script 2 to a database it works and respond correctly. The problem is that the chat bouble doesent even show when i send messages. Other users can see my messages except the person who is sending it. I downloaded the new api from sfs website 1.6.9 this time other users can see messages and when i send a message it shows the bubble and says undefined for me but others users see the message i am sending. I have seached but cannot find a solution to this problem. Thank you for taking time to read this i am really stuck.
Also if i change custom login to false it works fine but when custom login is set to true it never works for the person sending the message but see able for the person who is receiving it
I have connected my flash avatar chat action script 2 to a database it works and respond correctly. The problem is that the chat bouble doesent even show when i send messages. Other users can see my messages except the person who is sending it. I downloaded the new api from sfs website 1.6.9 this time other users can see messages and when i send a message it shows the bubble and says undefined for me but others users see the message i am sending. I have seached but cannot find a solution to this problem. Thank you for taking time to read this i am really stuck.
Also if i change custom login to false it works fine but when custom login is set to true it never works for the person sending the message but see able for the person who is receiving it
-ZG1
- zachofthegolden1
- Posts: 89
- Joined: 05 Sep 2011, 19:31
- zachofthegolden1
- Posts: 89
- Joined: 05 Sep 2011, 19:31
Re: Chat bubble database error
Done some Debugging and traces ok the user who is sending the message doesn't see the message displayed in the bubble
so i can see messages from other users but i cannot see mine as it says undefined to anyone sending the message
this is the debug
so i can see messages from other users but i cannot see mine as it says undefined to anyone sending the message
this is the debug
Code: Select all
[Sending]: <msg t='sys'><body action='pubMsg' r='75'><txt><![CDATA[324324]]></txt></body></msg>
[Received]: <msg t="sys"><body action="pubMsg" r="75"><user id="94" /><txt>324324</txt></body></msg>
UserObject -- [object Object]
user id 94
Message recieved from room The Hall
Name of sender: zachofthegolden
-ZG1
Re: Chat bubble database error
Hi,
I remember the ChatBubble having some issues with the timer which controls the amount of time it is shown. Please check its code.
Basically the error was that sometimes the interval wasn't cleared, so I suggest to add a clearInterval() before setting a new one.
I remember the ChatBubble having some issues with the timer which controls the amount of time it is shown. Please check its code.
Basically the error was that sometimes the interval wasn't cleared, so I suggest to add a clearInterval() before setting a new one.
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- zachofthegolden1
- Posts: 89
- Joined: 05 Sep 2011, 19:31
Re: Chat bubble database error
Code: Select all
function deactivate()
{
clearInterval(timer)
timer = setInterval(closeBubble, 8900)
}
function closeBubble()
{
bubble._visible = false
}
its always been that but if custom login is et to true bubbles are undefined for the client but other users messages are readable
-ZG1
Re: Chat bubble database error
hum.. If you trace the bubble it returns undefine d? And can you confirm that the instance name is correct?
If you open the default avatarChat that comes with sfs and enable the custom login feature, does that issue also happen?
Thanks
If you open the default avatarChat that comes with sfs and enable the custom login feature, does that issue also happen?
Thanks
Skills: SFS Pro, SFS2X, AS2.0/AS3.0, Java, HTML5/CSS3/JS, C#
Portfolio: https://rjgtav.wordpress.com/
SFS Tutorials: http://sfs-tutor.blogspot.com/ - Discontinued. Some examples may be bugged.
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SFS Tutorials: http://sfs-tutor.blogspot.com/ - Discontinued. Some examples may be bugged.
- zachofthegolden1
- Posts: 89
- Joined: 05 Sep 2011, 19:31
Re: Chat bubble database error
If I was to set custom login to false the chat bubbles work perfectly but if i was to change custom login to true then the chat bubble shows but the text decides to say undefined for the client sending the message but if another use was in the room and they was to send a message you can read what they are sending.
-ZG1
Re: Chat bubble database error
How are you setting the text message? Can you show the code you.re using?
And can that bug be reproduced on the default non-edited AvatarChat example?
And can that bug be reproduced on the default non-edited AvatarChat example?
Skills: SFS Pro, SFS2X, AS2.0/AS3.0, Java, HTML5/CSS3/JS, C#
Portfolio: https://rjgtav.wordpress.com/
SFS Tutorials: http://sfs-tutor.blogspot.com/ - Discontinued. Some examples may be bugged.
Portfolio: https://rjgtav.wordpress.com/
SFS Tutorials: http://sfs-tutor.blogspot.com/ - Discontinued. Some examples may be bugged.
- zachofthegolden1
- Posts: 89
- Joined: 05 Sep 2011, 19:31
Re: Chat bubble database error
the coding is left how it is using the default it used to never even show the chat bubble until i downloaded the new api
-ZG1
Re: Chat bubble database error
And can this bug be reproduced on the default AvatarChat example? Can you confirm that?
Skills: SFS Pro, SFS2X, AS2.0/AS3.0, Java, HTML5/CSS3/JS, C#
Portfolio: https://rjgtav.wordpress.com/
SFS Tutorials: http://sfs-tutor.blogspot.com/ - Discontinued. Some examples may be bugged.
Portfolio: https://rjgtav.wordpress.com/
SFS Tutorials: http://sfs-tutor.blogspot.com/ - Discontinued. Some examples may be bugged.
- zachofthegolden1
- Posts: 89
- Joined: 05 Sep 2011, 19:31
Re: Chat bubble database error
Allright. I'll try to reproduce and fix it tomorrow, and post the solution.
Sorry for the delay on the responses
Sorry for the delay on the responses
Skills: SFS Pro, SFS2X, AS2.0/AS3.0, Java, HTML5/CSS3/JS, C#
Portfolio: https://rjgtav.wordpress.com/
SFS Tutorials: http://sfs-tutor.blogspot.com/ - Discontinued. Some examples may be bugged.
Portfolio: https://rjgtav.wordpress.com/
SFS Tutorials: http://sfs-tutor.blogspot.com/ - Discontinued. Some examples may be bugged.
- zachofthegolden1
- Posts: 89
- Joined: 05 Sep 2011, 19:31
Re: Chat bubble database error
Don't worry about it lol we all got lives to live and stuff to do
Also this is mycode on frame 9 if this helps
I do think its something in ther eproberley causing it i have a chat log on the tutorials site by coolboy and the chat log works fine at saying whos saying what
Also this is mycode on frame 9 if this helps
Code: Select all
import it.gotoandplay.smartfoxserver.*
#include "lib/[flashAPI].as"
#include "lib/easingEquations.as"
#include "lib/easing.as"
/*
* ----------------------------------------------------------------------------
* [ Avatar Chat ] version 1.1.0 -- Actionscript 2.0
* a SmartFoxServer sample application
*
* www.smartfoxserver.com
* (c) 2004 gotoAndPlay()
* ----------------------------------------------------------------------------
*/
stop()
Stage.showMenu = false
//----------------------------------------------------------
// Setup global variables
//----------------------------------------------------------
var stageW:Number = 780
var stageH:Number = 490
// hide semi-transparent panel
// used when a dialog box is shown
disabler._visible = false
// isBusy is true when the application
// is requiring input through a dialog box
// When true all other controls are temporarily disabled
_global.isBusy = false
// An event queue
var evtQueue:Array = []
//----------------------------------------------------------
// Setup global variables
//----------------------------------------------------------
//----------------------------------------------------------
// Setup global variables
//----------------------------------------------------------
showLogin(false)
showLoad(true)
status_txt.text = "Connecting To Server..."
//----------------------------------------------------------
// Server configuration
//
// ip = IP address of the server, if the server is running
// locally use 127.0.0.1
// port = default value is 9339
// zone = the Server "zone" name for this application
//----------------------------------------------------------
var ip:String = "yvgame.no-ip.org"
var port:Number = 9339
var zone:String = "dbZone"
var smartfox:SmartFoxClient = new SmartFoxClient()
smartfox.onConnection = handleConnection
smartfox.debug = true
// Connect to the server
smartfox.connect(ip, port)
//----------------------------------------------------------
// Handle connection response from server
//----------------------------------------------------------
function handleConnection(success:Boolean)
{
if (success)
{
status_txt.text = "Activating Player..."
showLogin(true)
showLoad(false)
butt_login.onRelease = sendLogin
}
else
{
status_txt.MovieClip = showWindow("connectFail")
}
}
//----------------------------------------------------------
// Send login params to the server
// server.login(zone, nickName, password)
//----------------------------------------------------------
function sendLogin()
{
if (!_global.isBusy)
smartfox.login(zone, login_txt.text, pwd_txt.text)
}
//----------------------------------------------------------
// Handle login response from server
//----------------------------------------------------------
smartfox.onLogin = function(resObj:Object)
{
if (resObj.success)
{
// Login Succesfull
_global.myName = resObj.name
}
else
{
// Login Failed
_gloabl.isBusy = true
// Show an error window
var win:MovieClip = showWindow("loginError")
win.errorMsg.text = resObj.error
}
}
smartfox.onExtensionResponse = function(resObj:Object) {
if (resObj._cmd == "logOK") {
_global.myName = resObj.name;
_global.coins = resObj.coins;
_modlevel = resObj.modlevel;
_global.isMod = resObj.isMod;
col = resObj.pskin;
smartfox.myUserName = resObj.name;
smartfox.myUserId = resObj.id; //not sure if it is resObj.id
userObj = resObj.id;
smartfox.amIModerator = resObj.modlevel;
mc.adminBadge._visible = true;
smartfox.getRoomList();
} else if (resObj._cmd == "logKO") {
error.text = ""+resObj.err;
status.text = "Connected";
} if (resObj._cmd == "b4d") {
gotoAndStop("banned");
}
};
//----------------------------------------------------------
// Handle the onRoomListUpdate here and keep it in the
// queue. We'll handle it in the next frame.
//----------------------------------------------------------
smartfox.onRoomListUpdate = function(o:Object)
{
evtQueue.push(o)
gotoAndStop("chat");
display.text = "Logged in as "+_global.myName;
};
//----------------------------------------------------------
// Handle unexpected server disconnection
//----------------------------------------------------------
smartfox.onConnectionLost = function()
{
var win:MovieClip = showWindow("connectionLost")
win.errorMsg.text = resObj.error
}
//----------------------------------------------------------
// Show / Hides the login input field and submit button
//----------------------------------------------------------
function showLogin(bool:Boolean)
{
butt_login._visible = bool
login_txt._visible = bool
loginBox._visible = bool
loginBox2._visible = bool
pwd_txt._visible = bool
modPass._visible = bool
uName._visible = bool
loginError2._visible = bool
register_btn._visible = bool
title._visible = bool
if (bool)
Selection.setFocus("login_txt")
}
function showLoad(bool:Boolean)
{
loadBar._visible = bool
if (bool)
Selection.setFocus("login_txt")
}
//----------------------------------------------------------
// Shows a popup window and disables all other controls
//----------------------------------------------------------
function showWindow(linkageName:String):MovieClip
{
_global.isBusy = true
disabler._visible = true
roomList_lb.setEnabled(false)
userList_lb.setEnabled(false)
var win = _root.attachMovie(linkageName, linkageName, 9999)
win._x = (stageW / 2) - (win._width / 2)
win._y = (stageH / 2) - (win._height / 2)
return win
}
//----------------------------------------------------------
// Hides a popup window and re-enable the controls
//----------------------------------------------------------
function hideWindow(wName:String)
{
this[wName].removeMovieClip()
roomList_lb.setEnabled(true)
userList_lb.setEnabled(true)
disabler._visible = false
_global.isBusy = false
}
I do think its something in ther eproberley causing it i have a chat log on the tutorials site by coolboy and the chat log works fine at saying whos saying what
-ZG1
Re: Chat bubble database error
Tomorrow I'll test enabling the customLogin on avatarChat with a simple extension that processes the login, to see how the Bubble is affected.
Next week I'll have more time again to come to the forums
Next week I'll have more time again to come to the forums
Skills: SFS Pro, SFS2X, AS2.0/AS3.0, Java, HTML5/CSS3/JS, C#
Portfolio: https://rjgtav.wordpress.com/
SFS Tutorials: http://sfs-tutor.blogspot.com/ - Discontinued. Some examples may be bugged.
Portfolio: https://rjgtav.wordpress.com/
SFS Tutorials: http://sfs-tutor.blogspot.com/ - Discontinued. Some examples may be bugged.
Re: Chat bubble database error
Well, I edited the avatarCat.fla, added the necessary code for handling the custom login, created a simple extension which is responsible for handling the login, and everything's working as expected. So the custom login isn't the cause of the problem.
If the current client isn't showing the bubble, I'd say that you're having a problem accessing the client's avatar. Please double check your code
If the current client isn't showing the bubble, I'd say that you're having a problem accessing the client's avatar. Please double check your code
Skills: SFS Pro, SFS2X, AS2.0/AS3.0, Java, HTML5/CSS3/JS, C#
Portfolio: https://rjgtav.wordpress.com/
SFS Tutorials: http://sfs-tutor.blogspot.com/ - Discontinued. Some examples may be bugged.
Portfolio: https://rjgtav.wordpress.com/
SFS Tutorials: http://sfs-tutor.blogspot.com/ - Discontinued. Some examples may be bugged.
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