Search found 77 matches
- 10 Dec 2010, 20:44
- Forum: SFS2X Questions
- Topic: User.Disconnect?
- Replies: 5
- Views: 8818
Sorry about that, I had read over the webserver and the transmission of public keys. I too am storing salted MD5 hashes of passwords in my db. In the client I salt and hash the user's clearText password in the same manner. I then send the saltedHash as the password parameter in the login request. On...
- 10 Dec 2010, 18:33
- Forum: SFS2X Questions
- Topic: User.Disconnect?
- Replies: 5
- Views: 8818
- 09 Dec 2010, 04:27
- Forum: SFS2X Questions
- Topic: servlet question
- Replies: 3
- Views: 5742
Certainly, I would like to accept payment through a 3rd party postback url. I would like to get the DBManager from the appropriate zone extension. In 1.6, this would have been done using smartfoxserver.getInstance() and finding the zone extension from there, and then calling handleInternalEvent. Is ...
- 08 Dec 2010, 17:34
- Forum: SFS2X Questions
- Topic: servlet question
- Replies: 3
- Views: 5742
servlet question
Can you suggest a good place to start with making a servlet to interact with a zone or room extension in SFS2X?
I want to avoid editing my game's db directly, and force it to go through some game logic.
I want to avoid editing my game's db directly, and force it to go through some game logic.
- 08 Dec 2010, 14:57
- Forum: SFS2X Questions
- Topic: Zone/room extension
- Replies: 2
- Views: 4715
I am going to skip over the use of annotations and just give my 2 cents in the broad case. Handling everything through a zone extension has the advantage of less object creation. It requires more state handling for rooms via the room variables. It may get tricky deciding to which room the client may...
- 06 Dec 2010, 18:05
- Forum: SFS2X Questions
- Topic: Connection event
- Replies: 1
- Views: 3981
Connection event
Is there a way to determine why a client could not connect to the server? In the API docs for the CONNECTION SFSEvent, I only see a success parameter. I would like to know a reason for false success. More specifically, I would like to display if the server is no longer receiving connections due to l...
- 06 Dec 2010, 06:12
- Forum: SFS2X Questions
- Topic: DBManager on initialisation
- Replies: 7
- Views: 10533
- 06 Dec 2010, 03:56
- Forum: The Gallery
- Topic: [BETA] Starfall Frontier
- Replies: 1
- Views: 10407
[BETA] Starfall Frontier
Hello all! We have been running a facebook game based on smartfoxserver 2x since Thanksgiving. It is a 2 or 3 person version of a classic naval warfare boardgame. It is set in space. It is a free to play game, with purchasable strategic abilities and other features coming soon. check it out at: http...
- 06 Dec 2010, 02:36
- Forum: SFS2X Questions
- Topic: SFSObject Indexed Arrays
- Replies: 8
- Views: 10880
- 06 Dec 2010, 01:16
- Forum: SFS2X Questions
- Topic: SFSObject Indexed Arrays
- Replies: 8
- Views: 10880
In your code, if thisArray[i].name does equal null, it will go on to the next index for both arrays. Ahh yes, that is actually the reason I am checking to see if the field is null or not. I don't need to store null fields into my database. ;) Right but then you could have empty SFSObjects at indexe...
- 05 Dec 2010, 17:44
- Forum: SFS2X Questions
- Topic: SFSObject Indexed Arrays
- Replies: 8
- Views: 10880
- 05 Dec 2010, 02:49
- Forum: SFS2X Questions
- Topic: Server Side Game Map - Array or Other Object
- Replies: 1
- Views: 4430
- 05 Dec 2010, 02:26
- Forum: SFS2X Questions
- Topic: SFSObject Indexed Arrays
- Replies: 8
- Views: 10880
- 01 Dec 2010, 19:00
- Forum: SFS2X C# API
- Topic: Can't run in debugger... crossdomain policy error
- Replies: 5
- Views: 10680
- 25 Nov 2010, 16:03
- Forum: SFS2X Questions
- Topic: Prevent SQL injection with the new Api ?
- Replies: 13
- Views: 18059