Search found 45 matches

by Whiskey
11 May 2011, 09:01
Forum: SFS2X C# API
Topic: Sending/receiving classes
Replies: 18
Views: 56143

Hi Thomas, would you care to also post the server-side java code for the example above and how to pass the object? I'm trying to get this to work, but having some difficulty. I read the documentation you pointed to, but there the getClass and putClass are used, which you don't mention. I did notice ...
by Whiskey
11 May 2011, 06:49
Forum: SFS2X C# API
Topic: Room.UserList only lists users that have seen each before?
Replies: 6
Views: 12275

Most appreciated, thanks!
by Whiskey
09 May 2011, 19:34
Forum: SFS2X C# API
Topic: Room.UserList only lists users that have seen each before?
Replies: 6
Views: 12275

Thanks for pointing that out! Could you perhaps provide an example on how to subscribe a user to a room group and how to make a roomvariable global? I looked in the docs but can't find this explained anywhere. Thanks!
by Whiskey
09 May 2011, 07:32
Forum: SFS2X C# API
Topic: Room.UserList only lists users that have seen each before?
Replies: 6
Views: 12275

Hmm, just found this post in the AS3 forum where bax says: The list of users inside a Room can be retrieved on the client only if it joined the same Room. Otherwise you have to go your own way using a server-side Extension. So I gather it is intended to work this way. :( Guess I'll have to start con...
by Whiskey
08 May 2011, 20:33
Forum: SFS2X C# API
Topic: Room.UserList only lists users that have seen each before?
Replies: 6
Views: 12275

Room.UserList only lists users that have seen each before?

I'm running into a situation where it seems that room.UserList only lists users that have seen each other before in a room. This is what I do. In the lobby I have a players listing, a room listing and a players in room listing. The players listing lists all connected users by going through all rooms...
by Whiskey
08 May 2011, 06:43
Forum: SFS2X C# API
Topic: "caching" of uservariables and roomvariables?
Replies: 5
Views: 7974

wow, that was fast! Thanks!
by Whiskey
08 May 2011, 06:06
Forum: SFS2X C# API
Topic: "caching" of uservariables and roomvariables?
Replies: 5
Views: 7974

"caching" of uservariables and roomvariables?

I was just wondering the following. I'm creating a lobby scene that shows a list of joined users and I want to show which type each user has chosen so you have a list with user 1 (type a), user 2 (type b) etc. The type is put in a user variable. Currently I'm getting the type with user.GetVariable, ...
by Whiskey
07 May 2011, 12:03
Forum: SFS2X C# API
Topic: How to use user variables
Replies: 13
Views: 23021

Thanks for the information in this topic. It got me to understand uservars as well. For completeness sake and lazy people like me :wink: , below the code that works with a small addition so that the value of the variable itself is also listed. private void OnUserVarsUpdate(BaseEvent evt) ...
by Whiskey
07 May 2011, 11:06
Forum: SFS2X C# API
Topic: Best way to send large arrays to the server and back
Replies: 2
Views: 5434

Thanks! The first option seems very interesting and I'm always interested in magic :D
by Whiskey
06 May 2011, 10:32
Forum: SFS2X C# API
Topic: Best way to send large arrays to the server and back
Replies: 2
Views: 5434

Best way to send large arrays to the server and back

I'm currently working on a turn based game that will require to send a lot of data at the end of each round to the SFS. The server will collect the data from each player and pass it on to the other players. What would be the best way to send this information? I know SFS provides the SFSObject and SF...
by Whiskey
18 Apr 2011, 19:16
Forum: SFS2X C# API
Topic: How to check if SFS can be reached
Replies: 2
Views: 5715

super, thanks, will try it tomorrow!
by Whiskey
18 Apr 2011, 13:47
Forum: SFS2X C# API
Topic: How to check if SFS can be reached
Replies: 2
Views: 5715

How to check if SFS can be reached

I would like to show a multiplayer button only when the SFS server is up and can be reached by the client, otherwise only the singleplayer button should be visible. How can I do a simple check if the SFS can be reached by the client? I can try to connect but then the user will be logged in and logge...
by Whiskey
07 Dec 2010, 14:14
Forum: SFS2X Questions
Topic: Performance figures for SFS2X?
Replies: 1
Views: 3868

Performance figures for SFS2X?

I was wondering if there is performance data available for SFS2X? I found these benchmarks , but that is SFS1X i assume :wink: In addition to the details mentioned on the benchmark page, I'm also interested in performance when positioning is used (lots of clients sending lots of small packages) in a...
by Whiskey
24 Nov 2010, 13:15
Forum: SFS2X Questions
Topic: error logging into admin console
Replies: 10
Views: 13155

Same question here, is there a wildcard option for clients with a dynamic ip?
by Whiskey
19 Nov 2010, 18:45
Forum: SFS2X Questions
Topic: ClassNotFoundException when loading MySql connector
Replies: 5
Views: 9582

Well, this is just maddening. For I while I couldn't get around this error, now I can't seem to reproduce it! Last thing before it started working was that I created a new zone and tried the database manager on that, which worked. But then I enabled SimpleChat and that didn't throw any errors anymor...

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