Search found 360 matches
- 26 Nov 2006, 15:51
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: onUserEnterRoom, onJoinRoom, setUserVariables race condition
- Replies: 6
- Views: 10949
- 26 Nov 2006, 14:14
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: onUserEnterRoom, onJoinRoom, setUserVariables race condition
- Replies: 6
- Views: 10949
Re: onUserEnterRoom, onJoinRoom, setUserVariables race condi
Yes - I have examined the AvatarChat tutorial. It is being solved there using the onUserVariablesUpdate callback. If you comment out that function, avatars appear in the wrong position and in the wrong color. Where is the problem? Just don't comment this function. And of cource they appear in wrong...
- 21 Nov 2006, 19:45
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: sendPrivateMessage problem
- Replies: 12
- Views: 16704
- 20 Nov 2006, 14:42
- Forum: Features Wish List
- Topic: register command
- Replies: 2
- Views: 7987
Re: register command
I make a game right and at the login screen t will say a link below saying "register" only users who are registed may enter the game. ??????????????????????????????????????????? May be you mean you that you want user menagement in the next realease of SmartFoxServer? How it will look like...
- 20 Nov 2006, 14:34
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: OMG BOUT TO GIVE UP HELP!!!!!!
- Replies: 5
- Views: 9509
- 19 Nov 2006, 12:08
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: OMG BOUT TO GIVE UP HELP!!!!!!
- Replies: 5
- Views: 9509
First of all DON'T USE CAPITAL letters. Second from your last question it seems that you have very little expirience with Flash. You must open *.fla files with Flash and there to press F9 to view the action script. This have nothing about browsers. p.s. This is mostly answer of other your question. ...
- 18 Nov 2006, 16:22
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Problem with multichat
- Replies: 8
- Views: 11797
Thanks for taking the time to test. For nothink. I'm glad if I can help. But still, getActiveRoom() shouldn't be what's causing the user object parameter to be undefined when recieving public messages. Damn right. It's interesting problem. If you learn more about what cause it please tell us. I thi...
- 18 Nov 2006, 15:48
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Problem with multichat
- Replies: 8
- Views: 11797
- 18 Nov 2006, 14:27
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Problem with multichat
- Replies: 8
- Views: 11797
If I understand correctly you have two frames - one for lobby and one for game. When you are in game you don't see what happens in the lobby(my logic is that they are in separate frames). If this is true isn't better to leave the lobby room? When you are in room you recieve a updates and messages ab...
- 17 Nov 2006, 14:30
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: User queues full
- Replies: 4
- Views: 7251
So for turn based(like chess, backgammon) games,even if they have public chat, 50 messages means connection troubles. I mean with the today connections, with well configured flood filter, it's almost imposible to have 50 messages queue if there is no problem. So such a user will be disconnected for ...
- 17 Nov 2006, 13:10
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: User queues full
- Replies: 4
- Views: 7251
- 14 Nov 2006, 17:57
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: A question about onLogin event
- Replies: 6
- Views: 9494
- 13 Nov 2006, 18:45
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: A question about onLogin event
- Replies: 6
- Views: 9494
Not exactly, there's a worker thread that checks idle connections and kills them after a certain amount of time. The flood filter filters chat messages and kicks/ban users based on a number of configurable parameters. I know the next my question is little offtopic, but I hope ypu'll forgive me. Is ...
- 13 Nov 2006, 17:17
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: A question about onLogin event
- Replies: 6
- Views: 9494
If a hacker tries to connect to thousands zone names and the server sends an error each time we would play the hacker game ;) ... which is not what we want. I don't think the hackers(or ckackers) needs to try different names - they can just decompile the flash file :) . In this case the zone is sup...
- 13 Nov 2006, 14:27
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: A question about onLogin event
- Replies: 6
- Views: 9494
A question about onLogin event
Hi, I don't know if the place for this topic is here of in bug trap but I decide to post it here. When I try to login in zone that dosen't exist(for example"simpllllllleChat" - the same as simpleChat, but with more 'l's ) i found that onLogin is not fired. Since respond object have succes ...