Search found 22650 matches
- 15 Jun 2007, 06:08
- Forum: Server Side Extension Development
- Topic: help with JSON method
- Replies: 3
- Views: 7728
- 14 Jun 2007, 15:32
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Send mail need help
- Replies: 7
- Views: 10371
- 14 Jun 2007, 15:10
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Send mail need help
- Replies: 7
- Views: 10371
by googling around I've found that gmail smtp requires a TLS authentication, which is not enabled by default in the SFS Mailer. The quickest solution is to try another smtp server :) Alternatively, if you're familiar with the Java Mail API, you can implement you own solution, even from an Actionscri...
- 14 Jun 2007, 07:58
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Firewall, I Think I've Found Out How
- Replies: 2
- Views: 4912
- 14 Jun 2007, 07:45
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Processor Load and Multiple Processors
- Replies: 3
- Views: 6153
That's the thing. The only queue we've been having trouble with is the extension handler queue, but when it peaks at 8K the server load still stays less than 3%. Shouldn't the server be working to read in the messages as fast as possible so pile ups don't happen? It just seems to me that whenever t...
- 14 Jun 2007, 07:32
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: can't install lite
- Replies: 1
- Views: 4187
Those instructions are for BASIC and PRO. (Which I would recommend as they are more up to date) If you want to install the Lite version please read here -> http://www.gotoandplay.it/_articles/multiplayerCentral/installationNotes.php ( the Lite version is hosted and maintained at gotoAndPlay(), you c...
- 14 Jun 2007, 07:29
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Send mail need help
- Replies: 7
- Views: 10371
- 14 Jun 2007, 07:27
- Forum: Server Side Extension Development
- Topic: connecting to mysql gives no suitable driver exception
- Replies: 4
- Views: 8486
- 14 Jun 2007, 07:18
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: NULL user objects
- Replies: 11
- Views: 14197
I've investigated some more. 1) In the first code snippet, as I already mentioned, you have to check for null objects because you're retrieving Users from their SockerChannels. It's not guaranteed that a SocketChannel has its corresponding User object, hence you should check for null values being re...
- 13 Jun 2007, 14:20
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Server side.
- Replies: 1
- Views: 3680
All the answers to your question are found in the documentation: http://www.smartfoxserver.com/docs/docPages/extIntro/databaseConnection.htm http://www.smartfoxserver.com/docs/docPages/tutorials_pro/03_dbExt/index.htm If you don't understand what are the advanced settings (connection pool etc..) lea...
- 13 Jun 2007, 08:32
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Load Balance
- Replies: 3
- Views: 7372
Load balancing a socket server is not as simple as you would do with a regular http server. The difference is in the way those servers works, the former use persistent socket connections while the latter always open and close a new connection for each request. A simple way to load balance a SFS appl...
- 13 Jun 2007, 06:24
- Forum: Server Side Extension Development
- Topic: How to connect the smartfoxserver
- Replies: 5
- Views: 8787
hat if i wanna run a multiplayer chat from a machine with ip 192.168.0.2 will the connection http://192.168.0.41:8080/Chat/simpleChat.swf help for multiplayer chat if the server runs in 192.168.0.41 If the machine is running on 192.168.0.41 you need to specify that address in the config.xml and res...
- 12 Jun 2007, 09:18
- Forum: Server Side Extension Development
- Topic: How to connect the smartfoxserver
- Replies: 5
- Views: 8787
This one is a nice example of how the Flash security sandbox works. Basically it doesn't allow you to connect to anything else except the domain from where the SWF is coming from. Since the Chat connects to SmartFoxServer with the IP 127.0.0.1 , if you use localhost in your browser the sandbox will ...
- 12 Jun 2007, 07:59
- Forum: Server Side Extension Development
- Topic: Server Side vs Client Side
- Replies: 2
- Views: 5746
Question 1: Can users inject logic in the game to cheat if the game logic is client side? Definitely yes! Client side logic is powerful for simple apps and prototyping but server side extensions are the way to go to minimize the impact of cheating / hacking attempts Question 2: What protectin metho...
- 12 Jun 2007, 07:52
- Forum: Server Side Extension Development
- Topic: PHP Socket support?
- Replies: 1
- Views: 5143
here you go -> http://www.smartfoxserver.com/docs/docP ... /index.htm