Search found 126 matches

by MBagnati
08 Nov 2013, 11:44
Forum: SFS2X C++ API
Topic: How to implement the C++ API into Visual Studio 2013
Replies: 3
Views: 7703

Re: How to implement the C++ API into Visual Studio 2013

Hi, I suggest you to take a look at http://www.smartfoxserver.com/download/sfs2x#p=examples Here you can find samples of client applications. In detail, you can find: ⋅  the SimpleChat sample for Visual Studio 2010 and Visual Studio 2012 ⋅  the FullHouse sample for Visual Studio ...
by MBagnati
08 Nov 2013, 11:21
Forum: SFS2X C++ API
Topic: Problems with Eclipse and C++ API
Replies: 2
Views: 6428

Re: Problems with Eclipse and C++ API

Hi, I have investigated the issue in this way: ⋅ I have downloaded the last API version on a Linux Ubuntu computer where is installed Eclipse ⋅ I have built the API, following the instruction contained at section "Linux/Unix — Eclipse Cygwin" of http://docs2x.smartfoxse...
by MBagnati
18 Aug 2013, 09:45
Forum: SFS2X C++ API
Topic: data packet too big crash
Replies: 1
Views: 5470

Re: data packet too big crash

The API version 0.9.8 (and version 0.9.7) contains a bug about compression when the data packet is big.
The fix will be released with next API version.
by MBagnati
05 Aug 2013, 15:21
Forum: SFS2X C++ API
Topic: stuck when trying to combine the api with my game engine.
Replies: 1
Views: 5683

Re: stuck when trying to combine the api with my game engine

Hello, I have prepared a test environment where: ⋅ I have installed the demo version of Esenthel. ⋅ I have used Esenthel Editor to export a sample Esenthel project towards Visual Studio 2012. In this way, I have reproduced your problem. I think that the issue is about the setting...
by MBagnati
19 Jul 2013, 14:28
Forum: SFS2X C++ API
Topic: CONNECTION_LOST is never triggered
Replies: 11
Views: 16215

Re: CONNECTION_LOST is never triggered

Hello to everybody, after have read the exchanged posts I have done some tests and I have discovered two things: 1) There is a bug in the API: the connection lost event is notified twice when connection is terminated for idle timeout. This error has been solved (thanks to steven and ganquan for the ...
by MBagnati
23 Jun 2013, 21:53
Forum: SFS2X C++ API
Topic: Crash on ThreadSafeMode 0.9.6 API shared_ptr
Replies: 2
Views: 6496

Re: Crash on ThreadSafeMode 0.9.6 API shared_ptr

I have run SimpleChat sample using VisualStudio on a Windows computer. I have set a breakpoint just after this->host = boost::shared_ptr<string>(new string(*BB_DEFAULT_HOST)); The variable this->host is set without any crash. I have done the test using packaged boost libraries. Seems that crash depe...
by MBagnati
16 Jun 2013, 22:31
Forum: SFS2X C++ API
Topic: Compiling Boost library on Mac OS
Replies: 17
Views: 30174

Re: Compiling Boost library on Mac OS

Seems that you have a link error about the undefined of SEP
Please look at this post viewtopic.php?f=34&t=16134 that suggests how solve it
by MBagnati
16 Jun 2013, 22:27
Forum: SFS2X C++ API
Topic: Compiling Boost library on Mac OS
Replies: 17
Views: 30174

Re: Compiling Boost library on Mac OS

Today, in our distribution is not included macos.hpp
You can simply get it from Boost website: file is contained into folder config\platform
by MBagnati
16 Jun 2013, 22:22
Forum: SFS2X C++ API
Topic: Compiling Boost library on Mac OS
Replies: 17
Views: 30174

Re: Compiling Boost library on Mac OS

It is a good news.
I think that the problem has been solved by the permission command, because API version 0.9.6 uses the same Boost Library of the previous one.
by MBagnati
14 Jun 2013, 16:03
Forum: SFS2X C++ API
Topic: 0.9.6 compile erro on IOS
Replies: 1
Views: 5711

Re: 0.9.6 compile erro on IOS

Thanks for the notice.
We move the declaration from BBClient.h to BBClient.cpp as you have suggested
by MBagnati
11 Jun 2013, 10:54
Forum: SFS2X C++ API
Topic: Compiling Boost library on Mac OS
Replies: 17
Views: 30174

Re: Compiling Boost library on Mac OS

We try to investigate the issue to look for a solution
by MBagnati
11 Jun 2013, 09:47
Forum: SFS2X C++ API
Topic: C++ API v0.9.6 released
Replies: 1
Views: 4970

Re: C++ API v0.9.6 released

Please note that API version 0.9.6 includes features that have an impact on already existing applications: ⋅ review of parameters in API methods to simplify the exchange of strings and values ⋅ smart pointers to manage memory usage So, when you decide to update to version 0.9.6 y...
by MBagnati
11 Jun 2013, 09:12
Forum: SFS2X C++ API
Topic: Chinese characters
Replies: 3
Views: 7407

Re: Chinese characters

We have included support for Unicode encoding into API version 0.9.6
by MBagnati
11 Jun 2013, 09:09
Forum: SFS2X C++ API
Topic: why i can't use ByteArray?
Replies: 3
Views: 6721

Re: why i can't use ByteArray?

Fix is contained into API version 0.9.6
by MBagnati
11 Jun 2013, 09:08
Forum: SFS2X C++ API
Topic: Big Bug!!!
Replies: 4
Views: 8649

Re: Big Bug!!!

Version 0.9.6 contains a review of API interface to improve this issue

Go to advanced search