Search found 62 matches

by Fraggle
20 Jan 2012, 14:20
Forum: SFS2X Questions
Topic: CustomLogin + HRC + isForceLogout
Replies: 5
Views: 7663

CustomLogin + HRC + isForceLogout

Hi, I'm trying to handle nicely the various connexion events that may happen in my game. From what I understand, here are the important bits: • isForceLogout set to true in the zone config will force an existing logged in user with the same username to be disconnected if a new connexion from the s...
by Fraggle
04 Dec 2011, 15:54
Forum: SFS2X Questions
Topic: User variables for user only
Replies: 32
Views: 40500

The purpose of UserVariables is to share user data with all the clients in the same Room. In your case why don't you use a simple Extension request/response? I cannot answer for the others, but in my case: i use an observer pattern for the extension/models relationship. It's quite elegant. Adding s...
by Fraggle
01 Dec 2011, 16:46
Forum: SFS2X Questions
Topic: User variables for user only
Replies: 32
Views: 40500

I had the same issue. I thought about this solution but I didn't like it because it created custom code and wasn't as "nice". What I did is that the client send a random key to the server thru a custom call upon login, then, the server will encrypt the value of the variable that should be ...
by Fraggle
02 Nov 2011, 16:54
Forum: SFS2X Questions
Topic: User get disconnected, no idea why, dump available :)
Replies: 0
Views: 4449

User get disconnected, no idea why, dump available :)

Hi, I have an issue with RC3, some users get disconnected quickly after connexion with "unknown" reason, then reconnect (I do it automatically), then disconnect again etc.. I have noticed that if I change the nickname to something different, it works flawlessly, however, I have no idea why...
by Fraggle
22 Jul 2011, 15:03
Forum: SFS2X Questions
Topic: Live deployment of SFX2x (2000+ CCU) - Report and Questions.
Replies: 22
Views: 29864

To the main process or to each threads one by one (there can be a few of them :)) ?

Sebastien
by Fraggle
22 Jul 2011, 07:54
Forum: SFS2X Questions
Topic: Live deployment of SFX2x (2000+ CCU) - Report and Questions.
Replies: 22
Views: 29864

Hi, Our server is running on a remote linux. I cannot run any graphical tool. Can you explain to me exactly how I can provide you with the necessary information ? I dont know if it's of any interrest, but we noticed using strace during an issue that one of the java thread was cycling very very quick...
by Fraggle
18 Jul 2011, 11:47
Forum: SFS2X Questions
Topic: Live deployment of SFX2x (2000+ CCU) - Report and Questions.
Replies: 22
Views: 29864

Hi Lapo, Thanks for the quick response, but can you also checkout my other questions ? I have tweaked the various threads values but the server still "lock" at some point, not processing any new incoming connexion, with a bunch of: 18 Jul 2011 14:40:17,474 WARN [Scheduler1-thread-1] bitswa...
by Fraggle
17 Jul 2011, 04:20
Forum: SFS2X Questions
Topic: Live deployment of SFX2x (2000+ CCU) - Report and Questions.
Replies: 22
Views: 29864

More users than sessions

Hi again, I would really appreciate some feedback from the smartfox team on my issues. At the moment (after 3 days uptime) I got 1050 CCU wich is the same as the number of sessions displayed on the admin panel, but I got 2600 "users logged in". I really don't understand what can cause this...
by Fraggle
14 Jul 2011, 08:16
Forum: SFS2X Questions
Topic: Live deployment of SFX2x (2000+ CCU) - Report and Questions.
Replies: 22
Views: 29864

Re: Follow up :) - Would love some insights from GotoAndPlay

We have now reached more than 4500 CCU as we are allowing a bigger share of our userbase to use the new version. Do you use single server? or some clustering solution A single server. I have no plan to cluster. I believe my game can run 40k players on one server, when I'll good at smartfox. IMHO it...
by Fraggle
13 Jul 2011, 13:57
Forum: SFS2X Questions
Topic: Live deployment of SFX2x (2000+ CCU) - Report and Questions.
Replies: 22
Views: 29864

Re: Follow up :) - Would love some insights from GotoAndPlay

rav wrote:
Fraggle wrote:We have now reached more than 4500 CCU as we are allowing a bigger share of our userbase to use the new version.


Do you use single server? or some clustering solution


A single server. I have no plan to cluster.
I believe my game can run 40k players on one server, when I'll good at smartfox.
by Fraggle
13 Jul 2011, 13:56
Forum: SFS2X Questions
Topic: Live deployment of SFX2x (2000+ CCU) - Report and Questions.
Replies: 22
Views: 29864

A lot more questions now

Thanks lapo. After spending 2 weeks running smartfox and tweaking here and there, I got tons of questions and a few issues. First of all, I still got thoses huges cpu spikes again: https://img.skitch.com/20110713-frdq33te2k1mb8pk3b9frqdf78.jpg (everytime it happens, there is a huge difference betwee...
by Fraggle
11 Jul 2011, 11:47
Forum: SFS2X Java / Android API
Topic: Client fails on receiving large data
Replies: 15
Views: 23004

Same here.
by Fraggle
10 Jul 2011, 06:08
Forum: SFS2X Questions
Topic: Live deployment of SFX2x (2000+ CCU) - Report and Questions.
Replies: 22
Views: 29864

We are using Flash.
We also have iPhone client but we haven't updated it yet.

For the curious, the game is Urban Rivals (http://www.urban-rivals.com).
by Fraggle
09 Jul 2011, 15:57
Forum: SFS2X Questions
Topic: Live deployment of SFX2x (2000+ CCU) - Report and Questions.
Replies: 22
Views: 29864

Follow up :) - Would love some insights from GotoAndPlay

Hi again, We have now reached more than 4500 CCU as we are allowing a bigger share of our userbase to use the new version. I'm happy to say that I figured out the bit about CPU saturation: I was creating a lot of rooms in the default group, they were too many events sent of USER_COUNT_CHANGE, ROOM_C...
by Fraggle
07 Jul 2011, 13:00
Forum: SFS2X Questions
Topic: Live deployment of SFX2x (2000+ CCU) - Report and Questions.
Replies: 22
Views: 29864

I would love to but how can I do it async, I'm doing them at USER_LOGIN ?

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