Search found 124 matches

by Alex
27 Sep 2010, 17:46
Forum: SFS2X Questions
Topic: Custom Buddy List Implementation
Replies: 7
Views: 9085

Custom Buddy List Implementation

Hi

I'm trying to create custom Buddy storage system. In the docs you are saying:

Finally we will provide the source code of our default storage implementation for further reference and for learning how to build your own.


Do you have these files ready - If so where can I find them?
by Alex
27 Sep 2010, 17:40
Forum: SFS2X Questions
Topic: Prevent receiving all rooms when using SubscribeRoomGroup
Replies: 2
Views: 5267

Prevent receiving all rooms when using SubscribeRoomGroup

Hi

Is there a way to indicate that I do not want to receive all rooms when using SubscribeRoomGroupRequest(Client code) or subscribeRoomGroup(Server code).
I just want to subscribe for events in the group without getting the complete room list.
by Alex
24 Aug 2010, 08:14
Forum: Server Side Extension Development
Topic: Server Out of Synch
Replies: 21
Views: 25013

Guarav if your code has no errors we would expect this to work flawlessly at least in your dev environment. Can you please confirm that even in your dev machine this isn't work at all? Never? If you check any other examples we provide that use a server extension they all work out of the box. There ...
by Alex
24 Aug 2010, 08:07
Forum: Server Side Extension Development
Topic: Server Out of Synch
Replies: 21
Views: 25013

Hi I have a similar problem - when the user unplug his network cable - the event is not fired right away. The event will be fired eventually - usually from 30 sec to 5 min in some cases. I've tried the different settings in the config files - userIdletime etc. but they had no effect. The solution I ...
by Alex
24 Aug 2010, 06:59
Forum: SFS2X Questions
Topic: Question about user disconnect
Replies: 1
Views: 5715

Question about user disconnect

Hi I have the following problem - when a user is dropped( for example the user unplug his network cable ) - the connection stays active for around 30 second( I guess this is a setting in the config file ) before the user is disconnected. I'm not very familiar with socket programming - but is there a...
by Alex
13 Aug 2010, 04:21
Forum: SFS2X Questions
Topic: Problem when getting user lastJoined room
Replies: 5
Views: 8624

10x for the support - I'll keep you informed about my progress :D
by Alex
12 Aug 2010, 14:56
Forum: SFS2X Questions
Topic: Problem when getting user lastJoined room
Replies: 5
Views: 8624

Hi

Sorry about that :(
I'm under pressure to finish porting an existing sfs 1.6 project to 2.x and I have a dead line which is closing so I panic easily.
by Alex
12 Aug 2010, 07:18
Forum: SFS2X Questions
Topic: Problem when getting user lastJoined room
Replies: 5
Views: 8624

Problem when getting user lastJoined room

Hi When I access user.getLastJoinedRoom during user disconnect, the room is always null. I've tried the following: addEventHandler( SFSEventType.USER_DISCONNECT, SrhUserDisconnect.class ); public void handleServerEvent( ISFSEvent event ) throws SFSException { Room room = ( S...
by Alex
12 Aug 2010, 06:20
Forum: SFS2X Questions
Topic: Problem when sending byte array
Replies: 31
Views: 42945

Hi

10x for the quick fix :D - It is working now.
by Alex
11 Aug 2010, 05:46
Forum: SFS2X Questions
Topic: Problem when sending byte array
Replies: 31
Views: 42945

10x I'll give it a try.
by Alex
10 Aug 2010, 12:21
Forum: SFS2X Questions
Topic: Problem when sending byte array
Replies: 31
Views: 42945

Problem when sending byte array

Hi I'm having trouble sending byte arrays from the server to the client. Sometimes the client throws an exception: Error: DumpFormatter: the indentPos is not == 0. TOKENS ARE NOT BALANCED! at com.smartfoxserver.v2.protocol.serialization::DefaultObjectDumpFormatter$/prettyPrintDump()[/Users/L...
by Alex
09 Aug 2010, 11:09
Forum: SFS2X Questions
Topic: RoomVars not sent to the client on room subscribe event
Replies: 6
Views: 9225

I see - 10x
by Alex
09 Aug 2010, 08:35
Forum: SFS2X Questions
Topic: RoomVars not sent to the client on room subscribe event
Replies: 6
Views: 9225

Yes - I understand that. Now what I'm trying to the is the following: 1. User joins the lobby 2. User receive list with rooms and hteir room vars. Lets say there is only one room var "gameStarted" that indicated if the game is started. This information is needed only in the users in lobby ...
by Alex
09 Aug 2010, 07:32
Forum: SFS2X Questions
Topic: RoomVars not sent to the client on room subscribe event
Replies: 6
Views: 9225

But if the variable is global it will be transmitted to all the users in the group.
Is there a way to indicate that a specific room doesn't want to recieve global roomVars updates?
by Alex
09 Aug 2010, 06:23
Forum: SFS2X Questions
Topic: Room create at the server not removed
Replies: 4
Views: 6473

10x - that helped

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