I'd love to but I'm behind NDA's.
bitmap rendering is the key, and I do not mean cacheAsBitmap.
Search found 77 matches
- 14 Jul 2009, 17:02
- Forum: OpenSpace v1 discussions and help
- Topic: Avatar slowdown
- Replies: 9
- Views: 21957
- 13 Jul 2009, 22:52
- Forum: Server Side Extension Development
- Topic: Can extensions call two sql commands at once?
- Replies: 1
- Views: 3716
Can extensions call two sql commands at once?
var sql = "SOME SQL INSERT; ANOTHER SQL INSERT;" trace("SQL:"+sql) var save = dbase.executeCommand(sql) fail. var sql = "SOME SQL INSERT;" var sql2 = "ANOTHER SQL INSERT;" trace("SQL:"+sql) trace("SQL:"+sql2)...
- 13 Jul 2009, 15:30
- Forum: OpenSpace v1 discussions and help
- Topic: Avatar slowdown
- Replies: 9
- Views: 21957
- 08 Jul 2009, 20:29
- Forum: OpenSpace v1 discussions and help
- Topic: Avatar slowdown
- Replies: 9
- Views: 21957
- 07 Jul 2009, 17:03
- Forum: OpenSpace v1 discussions and help
- Topic: how to get a list of all the visible avatars in the map
- Replies: 2
- Views: 6657
hrm, I can only think of one approach at the moment, and it'd be an experiment. As I understand it, only the tiles visible (plus a small buffer) are ever displayed... thus, it is possible that listening to the ENTER_TILE and EXIT_TILE events may provide you with enough information to determine if th...
- 07 Jul 2009, 15:24
- Forum: OpenSpace v1 discussions and help
- Topic: Avatar slowdown
- Replies: 9
- Views: 21957
- 06 Jul 2009, 22:06
- Forum: OpenSpace v1 discussions and help
- Topic: Avatar slowdown
- Replies: 9
- Views: 21957
Avatar slowdown
We made an amazing avatar system with very advanced customization. Problem is that with 15+ users on one map, it chuggs. I have many ideas for simplifying the avatar, and we have moved into smaller maps sizes... however are there any other suggestions to squeeze out some more performance from opensp...
- 25 Jun 2009, 17:28
- Forum: OpenSpace v1 discussions and help
- Topic: Attaching code to a skin / tile breaks the editor
- Replies: 2
- Views: 6236
- 23 Jun 2009, 16:07
- Forum: OpenSpace v1 discussions and help
- Topic: Attaching code to a skin / tile breaks the editor
- Replies: 2
- Views: 6236
Attaching code to a skin / tile breaks the editor
If I add a class to any of my MovieClips in my library that I want to use in OpenSpace, even if the class is empty, it will break the open space editor, but work in-game. I have a feeling there's something simple that could be done to fix this in the editor... say, just using a bitmap data represent...
- 09 Jun 2009, 19:58
- Forum: Server Side Extension Development
- Topic: Error with AutoReload
- Replies: 6
- Views: 9234
- 05 Jun 2009, 19:48
- Forum: Server Side Extension Development
- Topic: "Subscribing" to all chat messages
- Replies: 4
- Views: 6835
- 05 Jun 2009, 19:45
- Forum: Server Side Extension Development
- Topic: Reading / writing SQL BLOB data to DB
- Replies: 6
- Views: 9036
IMO you should not use BLOB data anyplace, especially when running a multi-user server with high load. Blob = HUGE amount of data load, very bad idea. Please correct me if I'm wrong but I thought a blob could be a variable length? (anything from 0<2^16) - also I'm assuming any solution to the post ...
- 04 Jun 2009, 21:41
- Forum: Server Side Extension Development
- Topic: sfsExtension "include" and Reload Extension
- Replies: 5
- Views: 9226
- 04 Jun 2009, 21:38
- Forum: Server Side Extension Development
- Topic: Reading / writing SQL BLOB data to DB
- Replies: 6
- Views: 9036
- 27 May 2009, 21:12
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: problem with the bad words filter: help from Brazil
- Replies: 3
- Views: 5690