Search found 81 matches

by bbranislav
22 Aug 2012, 11:59
Forum: SFS2X Questions
Topic: Room Variables vs Room Properties
Replies: 20
Views: 20622

Re: Room Variables vs Room Properties

Yes I know about ban message, but I thought if would be possible to send message before user will be banned, I thought something like a warning" "Don't make a flooding, man. You could be banned if you will carry on with this...."
by bbranislav
22 Aug 2012, 08:12
Forum: SFS2X Questions
Topic: Room Variables vs Room Properties
Replies: 20
Views: 20622

Re: Room Variables vs Room Properties

Hi Lapo, I am using flood filter on PublicMessage request, How is posible to send administrator's message to the user, when he attempt to make flooding?
by bbranislav
21 Aug 2012, 20:17
Forum: SFS2X Questions
Topic: Room Variables vs Room Properties
Replies: 20
Views: 20622

Re: Room Variables vs Room Properties

Thanks, you are right, I hand CreateSFSGameSettings.setUseWordsFilter(true).

Thank You!
by bbranislav
21 Aug 2012, 15:44
Forum: SFS2X Questions
Topic: Room Variables vs Room Properties
Replies: 20
Views: 20622

Re: Room Variables vs Room Properties

Hi Lapo!
Why I see in my SFSEvent.PUBLIC_MESSAGE listener only asterix signs in evt.params.message ?


Thank you!
by bbranislav
20 Aug 2012, 14:27
Forum: SFS2X Questions
Topic: Room Variables vs Room Properties
Replies: 20
Views: 20622

Re: Room Variables vs Room Properties

Hi Lapo, sorry but I don't understand your last reply. I am just use Zone extension to hold whole user flow (login,lobby,game) in one extension. The game state is stored in room (SFSGame) properties(players-data and player-turn).
by bbranislav
20 Aug 2012, 10:12
Forum: SFS2X Questions
Topic: Room Variables vs Room Properties
Replies: 20
Views: 20622

Re: Room Variables vs Room Properties

Thank you Lapo, your answer is helpful for me!
by bbranislav
19 Aug 2012, 21:16
Forum: SFS2X Questions
Topic: Room Variables vs Room Properties
Replies: 20
Views: 20622

Room Variables vs Room Properties

Hi folks, I would like to know what is the efficients way to store game state data. Is better to use for data which are changes every turn in game. Example: i have game room with 3 players and xy spectators. I need to handle 3 players score which is changing on every turn and I need this data to use...
by bbranislav
08 Aug 2012, 11:01
Forum: SFS2X Questions
Topic: About @Instantiation
Replies: 22
Views: 26326

Re: About @Instantiation

It would be nice :) i will be glad !
by bbranislav
08 Aug 2012, 10:18
Forum: SFS2X Questions
Topic: About @Instantiation
Replies: 22
Views: 26326

Re: About @Instantiation

Hi Lapo , do exist some kind of books about SFS2X ??
by bbranislav
01 Aug 2012, 14:43
Forum: SFS2X Questions
Topic: About @Instantiation
Replies: 22
Views: 26326

Re: About @Instantiation

Hi folks, i am confused to employ @Instantiation(Instantiation.InstantiationMode.SINGLE_INSTANCE) , in which cases is appropriate to employ InstantiationMode for handleClientRequest orhandleServerEvent . I have zone extension for game logic handling where is the solving of the game room state. @Over...
by bbranislav
26 Jul 2012, 10:46
Forum: SFS2X Questions
Topic: Handling ghost connections
Replies: 7
Views: 8397

Re: Handling ghost connections

Thank you Lapo, it perform automatically or we have to change a settings on server?
by bbranislav
26 Jul 2012, 10:11
Forum: SFS2X Questions
Topic: Handling ghost connections
Replies: 7
Views: 8397

Re: Handling ghost connections

Hi Lapo, how will be avaialbe "Ghost Hunter" ?
by bbranislav
13 Jul 2012, 09:23
Forum: SFS2X Questions
Topic: Thread Count keeps increasing
Replies: 17
Views: 19270

Re: Thread Count keeps increasing

Thank you Lapo, is possible to write custom message into smarfox.log via extension ?

BB
by bbranislav
11 Jul 2012, 15:34
Forum: SFS2X Questions
Topic: Thread Count keeps increasing
Replies: 17
Views: 19270

Re: Thread Count keeps increasing

My idea is using one scheduler on zone level, which will be iterate all rooms in zone every second. In this iteration it will be change room property (contain round seconds) decrement with number 1 and if the room property equal 0, scheduler update room variable (this variable detect end of game or ...
by bbranislav
09 Jul 2012, 12:27
Forum: SFS2X Questions
Topic: Thread Count keeps increasing
Replies: 17
Views: 19270

Re: Thread Count keeps increasing

Thank you rjgtav, plaese tell me about resizeThreadPool.
Is there some dependencies how to set resizeThreadPool ?

Branislav Belohorec

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