Search found 149 matches
- 13 Nov 2015, 01:25
- Forum: SFS2X Questions
- Topic: Bluebox slow to activate on Android and iOS in C# / Unity
- Replies: 4
- Views: 7186
Bluebox slow to activate on Android and iOS in C# / Unity
Hi, In our Unity project, we are finding that bluebox is very slow to activate on Android and iOS. These tests where run by disabling port 9933 on the firewall. In iOS , it's taking roughly 1 minute, 15 seconds to login via Bluebox when port 9933 is disabled. On Android, it's taking a whole 5 minute...
- 15 Oct 2015, 06:28
- Forum: SFS2X Questions
- Topic: Connecting to the database from JSP page
- Replies: 5
- Views: 6863
Re: Connecting to the database from JSP page
Ok I figured out the problem - need to use SmartFoxServer, I don't think SmartFox exists as a class definition ? This solved the issue: <%@ page import="com.smartfoxserver.v2.*,com.smartfoxserver.v2.entities.*,com.smartfoxserver.v2.db.*" %>
- 15 Oct 2015, 05:55
- Forum: SFS2X Questions
- Topic: Connecting to the database from JSP page
- Replies: 5
- Views: 6863
Re: Connecting to the database from JSP page
How can the JSP load the SFS classes ? Getting an error even with importing the relevant classes : <%@ page import="com.smartfoxserver.v2.SmartFoxServer,com.smartfoxserver.v2.entities.SFSZone,com.smartfoxserver.v2.db.SFSDBManager" %> <% SmartFox sfs = SmartFoxServer.getInstance(); Zone myZ...
- 07 Oct 2015, 02:05
- Forum: 2X Features Wish List
- Topic: Smartfox extension / addon plugin market
- Replies: 1
- Views: 9250
Smartfox extension / addon plugin market
Hi, It's just a thought, but I was wondering what Smartfox thinks of having a sort of plugin market available for SFS2X. For example, a feature such as handling Push Notifications for mobile devices is a common feature that I am sure various developers have written API's for. Sure there are places w...
- 10 Sep 2015, 11:23
- Forum: SFS2X Questions
- Topic: Connecting to the database from JSP page
- Replies: 5
- Views: 6863
Re: Connecting to the database from JSP page
Fantastic! Thank you
- 10 Sep 2015, 01:33
- Forum: SFS2X Questions
- Topic: Connecting to the database from JSP page
- Replies: 5
- Views: 6863
Connecting to the database from JSP page
Hi,
Does anyone know if it would be possible to connect to the database from Jetty using JSP page, by referring to zone settings somehow ?
We have Jetty acting as a load balancer and would like it if we can make quick connections to the database to check a parameter, is this possible ?
Thanks
Does anyone know if it would be possible to connect to the database from Jetty using JSP page, by referring to zone settings somehow ?
We have Jetty acting as a load balancer and would like it if we can make quick connections to the database to check a parameter, is this possible ?
Thanks
- 18 Aug 2015, 14:51
- Forum: SFS2X Questions
- Topic: Serverside Room Variable updates not detected by client
- Replies: 1
- Views: 3447
Serverside Room Variable updates not detected by client
Hi, Have a problem here where we're setting a room variable update on a room on the server end. Client (which is Unity C#) connects to this room and has a RoomVarUpdate listener attached. However the RoomVar event is not detected on the clientside and the room var is not updated on the clientside ei...
- 21 Jul 2015, 00:52
- Forum: SFS2X C# API
- Topic: 64 bit C# class for iOS (unity)
- Replies: 3
- Views: 7168
Re: 64 bit C# class for iOS (unity)
Info on publishing 64 bit iOS from Unity. http://blogs.unity3d.com/2015/01/29/unity-4-6-2-ios-64-bit-support/ Scripting Backend in the Configuration has to be set to IL2CPP Once I set it to IL2CPP and try to build, that's when I get the build error "Switching the scripting backend to IL2CPP unl...
- 21 Jul 2015, 00:51
- Forum: SFS2X C# API
- Topic: 64 bit C# class for iOS (unity)
- Replies: 3
- Views: 7168
Re: 64 bit C# class for iOS (unity)
stdout; Fatal error in Mono CIL Linker Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'SmartFox2X, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null' at Mono.Linker.LinkContext.Resolve (IMetadataScope scope) [0x00000] in <filename unknown>:0 at Mono.Linker.Steps.ResolveFrom...
- 21 Jul 2015, 00:37
- Forum: SFS2X C# API
- Topic: 64 bit C# class for iOS (unity)
- Replies: 3
- Views: 7168
64 bit C# class for iOS (unity)
In the latest iOS builds, apparently apple requires 64 bit version of all plugins. The latest C# unity client fails however, and since we are trying to get out app out there, we tried downloading the client off the Unity asset store. This appears to work with the build. I can get more error messages...
- 16 Jul 2015, 05:55
- Forum: SFS2X Questions
- Topic: Server Side: Get Online Users in Zone with no room Created
- Replies: 3
- Views: 5531
Re: Server Side: Get Online Users in Zone with no room Creat
There is one thing missing from the admin tool - you're unable to view or kick users not attached to any rooms. Might be nice to have a way to list those users.
- 09 Jul 2015, 03:21
- Forum: SFS2X Questions
- Topic: trace statement providing proper delay?
- Replies: 2
- Views: 4665
Re: trace statement providing proper delay?
My 2c: adding a trace should not affect the flow of the thread. There must be something else in your code causing you to believe there's an issue here.
- 06 Jul 2015, 07:10
- Forum: SFS2X Questions
- Topic: Session handling / synchronization issues with unity mobile
- Replies: 2
- Views: 4495
Re: Session handling / synchronization issues with unity mob
Will do, thanks.
- 03 Jul 2015, 12:34
- Forum: SFS2X Questions
- Topic: How to upgrade SFS to Java 8
- Replies: 2
- Views: 5071
Re: How to upgrade SFS to Java 8
I don't think there is any good reason to change the runtime environment of Smartfox to Java 8. I'm not sure if this will work, but it could? Check that you're using the correct 32 or 64 bit version as well as that's always an issue and if you're using 64 bit version you also need to update the wrap...
- 03 Jul 2015, 12:31
- Forum: SFS2X Questions
- Topic: Failed to build IOS version in Unity 4.6.7f1
- Replies: 4
- Views: 7504
Re: Failed to build IOS version in Unity 4.6.7f1
I can advise that we're not having any issues with exporting the Smartfox.dll to iOS.in Unity with that same version.
I'd look at your other 3'rd party packages and perhaps turn them off until you find the culprit.
I'd look at your other 3'rd party packages and perhaps turn them off until you find the culprit.