Search found 127 matches
- 08 Oct 2009, 22:02
- Forum: Server Side Extension Development
- Topic: Custom Login Questions
- Replies: 1
- Views: 4502
- 08 Oct 2009, 21:49
- Forum: Server Side Extension Development
- Topic: using sendPublicMessage after _server.joinRoom issue
- Replies: 1
- Views: 4069
- 08 Oct 2009, 20:58
- Forum: Server Side Extension Development
- Topic: using sendPublicMessage after _server.joinRoom issue
- Replies: 1
- Views: 4069
using sendPublicMessage after _server.joinRoom issue
Hello again. I'm having some issues with using the sendPublicMessage method from the client after joining a room from an extension on the server. SmartfoxServer 1.6.6 config.xml ... <DisabledSysEvents> <event>onJoinRoom</event> <event>onJoinRoomError</event> <event>onRoomAdded</event> <event>onCreat...
- 08 Oct 2009, 18:40
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Multiple Rooms or not Multiple Rooms?
- Replies: 12
- Views: 16071
No, it's okay. I've already filed it in the to-do system Smile Thanks Sorry to bring this topic back to life Lapo, but I was running into this exact problem on SFS 1.6.6 and tried to find any updates related to this but couldn't. Was this feature implemented somehow? And if not, is there a way to a...
- 08 Oct 2009, 14:25
- Forum: .Net / Unity3D API
- Topic: Force Login
- Replies: 13
- Views: 32136
- 07 Oct 2009, 16:22
- Forum: Server Side Extension Development
- Topic: Dynamic Room Extension Issue
- Replies: 4
- Views: 6306
Hi Lapo and thanks for the answers :D As regards Room Variables. Any game/user data that is not needed on the client side should be kept away from Room Variables to avoid wasting bandwidth. Each User object carries its own properties object which can be used to store any relevant User data. Use that...
- 06 Oct 2009, 20:52
- Forum: Server Side Extension Development
- Topic: Quick question n.2: _server.createRoom
- Replies: 3
- Views: 5579
Quick question n.2: _server.createRoom
I noticed this is not clear in the documentation so here it goes: Page: http://www.smartfoxserver.com/docs/docPages/serverSideApi/_server/createRoom.html By creating a room server from an extension that is a game (roomObj.isGame = true) does it automatically join the room creator like the client sid...
- 06 Oct 2009, 18:52
- Forum: Server Side Extension Development
- Topic: Quick question: _server Objects
- Replies: 1
- Views: 3886
- 06 Oct 2009, 18:42
- Forum: Server Side Extension Development
- Topic: Quick question: _server Objects
- Replies: 1
- Views: 3886
Quick question: _server Objects
Is there a way to get the room list? (same as how we get them from onRoomListUpdate client side, but only server side - not _server.sendRoomList()) I'm trying to use _server.joinRoom to join a fixed room (lobby) but I need to get the id first. All server side. Basically, send a XT message as "j...
- 06 Oct 2009, 06:57
- Forum: Server Side Extension Development
- Topic: Dynamic Room Extension Issue
- Replies: 4
- Views: 6306
Dynamic Room Extension Issue
Hello there my fellow sfs friends. I've just ran into a pickle here regarding creating a dynamic room and loading an extension to it. This extension is not specified on my config.xml file (as it seems not to be needed according to sfsTris and maze examples), but instead, its only listed inside the s...
- 10 Jun 2009, 03:28
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Whats the difference between new Array, [] and new Object?
- Replies: 3
- Views: 5667
Whats the difference between new Array, [] and new Object?
Hey there folks I'm trying to convert my game to AS3 for a while now and haven't had any problems with SFS so far (basically because everything is so much clear on AS3). Well til now :) When I got to the buddy variables I kept having this error during runtime: TypeError: Error #1034: Type Coercion f...
- 10 Feb 2009, 04:28
- Forum: Features Wish List
- Topic: Challenge feature in 2-player games
- Replies: 8
- Views: 18860
- 23 Jan 2009, 05:44
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: { Update } SmartFoxServer PRO 1.6.5 is out!
- Replies: 30
- Views: 49330
» AS 2.0 and AS 3.0 Flash API: fixed a small bug with UserVariables updates when users are joined in multiple rooms. With a particular combination of rooms the client could receive a null object instead of the reference to the User who updated the variables. Lol that felt so... personal lol Finall...
- 21 Jan 2009, 05:23
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: userVaribles event
- Replies: 2
- Views: 5516
Humm I'm not sure if I understand your question. Do you mean you can't see your own variables updated from the onVariablesUpdate event? To be honest I never tried (or noticed) that, but I can see its functionalities. I believe there are ways to do that, since things like room chat (sendPublicMessage...
- 20 Jan 2009, 19:47
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: { Update } SmartFoxServer PRO 1.6.3 available
- Replies: 65
- Views: 101631