Search found 464 matches
- 31 Oct 2011, 11:43
- Forum: SFS2X C# API
- Topic: [[Â NEW ]]Â FPS Demo!
- Replies: 128
- Views: 274838
- 31 Oct 2011, 01:38
- Forum: SFS2X Questions
- Topic: Fighting Game Online With 4 Players In One Room
- Replies: 1
- Views: 3921
- 28 Oct 2011, 10:41
- Forum: SFS2X Questions
- Topic: Registration
- Replies: 1
- Views: 3713
- 24 Oct 2011, 11:11
- Forum: SFS2X C# API
- Topic: External DB and Custom Login
- Replies: 7
- Views: 11300
- 22 Oct 2011, 14:50
- Forum: SFS2X C# API
- Topic: External DB and Custom Login
- Replies: 7
- Views: 11300
- 21 Oct 2011, 22:19
- Forum: SFS2X C# API
- Topic: External DB and Custom Login
- Replies: 7
- Views: 11300
- 18 Oct 2011, 11:55
- Forum: SFS2X C# API
- Topic: Unable to connect to SFS from C# (noob quest).
- Replies: 3
- Views: 6688
You need to enable processing the events by doing :
Code: Select all
void FixedUpdate () {
smartFox.ProcessEvents ();
}
- 15 Oct 2011, 00:07
- Forum: SFS2X C# API
- Topic: Unity 3.4 / SFS2x RC1 Tutorial Issues
- Replies: 23
- Views: 35221
It seems to work, i get back my chat message. Some free advice, since your learning how SFS2 works with Unity, start without any assets. Just use a floor and some cubes or the FPSController from Unity. Your just making the process to learn SFS harder by adding stuff thats not realy needed. Start wit...
- 14 Oct 2011, 01:42
- Forum: SFS2X Questions
- Topic: problems loading an extension
- Replies: 5
- Views: 7244
- 14 Oct 2011, 01:31
- Forum: SFS2X C# API
- Topic: Can someone show me the full sintax of a object message?
- Replies: 8
- Views: 10039
its seems complicated since its using class serialization Nope, it has a 'world model' that is used. There are 2 ways to attack it : 1. rip out all thats not needed, try and endup with only connecting and spawning. Thats already a big part of the model. 2. follow the path in the code that a client ...
- 13 Oct 2011, 16:37
- Forum: SFS2X Questions
- Topic: problems loading an extension
- Replies: 5
- Views: 7244
- 13 Oct 2011, 03:37
- Forum: SFS2X Questions
- Topic: problems loading an extension
- Replies: 5
- Views: 7244
You don't need a properties file. Your extension needs to be called something ending on Extension. For ex. MyExtension, FPSExtension, mygameExtension. Then the tool will pickup the extension and you will be able to select it. Same goes for the Zone and Room extension java files in the jar. You can c...
- 12 Oct 2011, 13:03
- Forum: SFS2X C# API
- Topic: Unity 3.4 / SFS2x RC1 Tutorial Issues
- Replies: 23
- Views: 35221
To be able to connect from the webplayer to SFS you need to have policy validation. You can read more about it here :
http://www.smartfoxserver.com/forums/viewtopic.php?t=8878
Sort of the same system as in flash.
http://www.smartfoxserver.com/forums/viewtopic.php?t=8878
Sort of the same system as in flash.
- 12 Oct 2011, 13:00
- Forum: SFS2X Questions
- Topic: SFSEventType.USER_VARIABLES_UPDATE not firing
- Replies: 7
- Views: 11557
- 12 Oct 2011, 01:16
- Forum: SFS2X Questions
- Topic: SFSEventType.USER_VARIABLES_UPDATE not firing
- Replies: 7
- Views: 11557
You can't catch them server side :
http://www.smartfoxserver.com/forums/viewtopic.php?t=9692&highlight=addeventhandler+sfseventtype+uservariablesupdate
http://www.smartfoxserver.com/forums/viewtopic.php?t=9692&highlight=addeventhandler+sfseventtype+uservariablesupdate