Search found 90 matches

by trianglehead
27 Jun 2019, 19:29
Forum: SFS2X C# API
Topic: Random crashes
Replies: 7
Views: 10761

Re: Random crashes

Thanks for the reply. Here's the missing info: - Smartfox Server 2X v2.13.6 patch - c# api 1.7.12 - server running on linux amazon-linux-ami/2018.03 instance type = c5.large - client software on Unity Editor 2018.4.1f1(although it will crash even if deployed to android or ios, any version.) - client...
by trianglehead
26 Jun 2019, 15:16
Forum: SFS2X C# API
Topic: Random crashes
Replies: 7
Views: 10761

Random crashes

Hi I'm getting random crashes in my game and I have the call stack that references smartfox. Hopefully you can give some insight into this! Thanks! Call Stack for Thread 30924: 0x00007FFB60BF3074 (ntdll) NtWaitForAlertByThreadId 0x00007FFB60BC47A2 (ntdll) RtlSleepConditionVariableCS 0x00007FFB5D8ECB...
by trianglehead
22 Feb 2019, 17:39
Forum: SFS2X Questions
Topic: Combine license
Replies: 2
Views: 4064

Re: Combine license

Thanks alot. I'll do that.
by trianglehead
17 Feb 2019, 16:18
Forum: SFS2X Questions
Topic: Combine license
Replies: 2
Views: 4064

Combine license

Hi. I have a Unlimitted license, and 2x 2000ccu license. The 2 x 2000 License, can you dissolve one of them and turn the other one to a 5000 License?

Thank you.
by trianglehead
21 Nov 2018, 00:12
Forum: SFS2X Questions
Topic: MMORoom and chat
Replies: 1
Views: 3214

MMORoom and chat

Hi when in MMO room is public chat using the proximity list or the entire mmoroom will receive chat?
by trianglehead
25 Oct 2018, 14:17
Forum: SFS2X Questions
Topic: UDP fallback
Replies: 2
Views: 3928

Re: UDP fallback

That's very helpful. Thanks!
by trianglehead
24 Oct 2018, 23:33
Forum: SFS2X Questions
Topic: UDP fallback
Replies: 2
Views: 3928

UDP fallback

Hi. Currently my application defaults to use UDP. Some clients will not be able to connect to UDP and so it falls back to TCP. When clients broadcasts position data using UDP, clients connected via TCP seem not be able to receive? What's the best practice for this. Currently I have a work around so ...
by trianglehead
24 Oct 2018, 16:06
Forum: Server Side Extension Development
Topic: Max Number of players in proximity
Replies: 4
Views: 6806

Re: Max Number of players in proximity

Hi friend. Yes that is what I'm talking about. I do indeed do filtering on client side with 1.) LOD, distance etc. 2.) On client side is number if players reach threshold, only the closest ones under threshold guarantee to show full detail. These 2 optimizations help with reducing details. I had con...
by trianglehead
24 Oct 2018, 00:30
Forum: Server Side Extension Development
Topic: Max Number of players in proximity
Replies: 4
Views: 6806

Re: Max Number of players in proximity

Thank you for your response. That is indeed what I ended up doing. The downside to that is that now we are limited to seeing only people closer to you. Imagine an extreme example of you standing in one spot. However 500 people are all standing 20 feet from you. Now if my code detects that is's over ...
by trianglehead
24 Oct 2018, 00:16
Forum: SFS2X Questions
Topic: old smartfox2x
Replies: 1
Views: 3329

old smartfox2x

Hi how do I download the older smartfox2x. upgrading to new one, the new client requires .net 4, and I need to stick with older .net for now.
Currently my old client connect connect udp with new server version.

thx
by trianglehead
23 Oct 2018, 03:03
Forum: Server Side Extension Development
Topic: Max Number of players in proximity
Replies: 4
Views: 6806

Max Number of players in proximity

Hi. I am currently already using the proximity list in a MMORoom. However I'd like to add another layer of optimization. I want it so if there are over x amount of players returned from the proximity list. I want to filter out the farthest ones. For example if the proximity list returns 1000 players...
by trianglehead
09 Dec 2017, 21:24
Forum: SFS2X C# API
Topic: Unmapped extension request handler
Replies: 1
Views: 3930

Unmapped extension request handler

Thanks!
by trianglehead
24 Dec 2016, 16:32
Forum: SFS2X Questions
Topic: OS VIRT mem: out of memory kills java process
Replies: 9
Views: 11482

Re: OS VIRT mem: out of memory kills java process

I'll give it a try and report back in a few weeks! Have a great holiday!
by trianglehead
23 Dec 2016, 19:08
Forum: SFS2X Questions
Topic: OS VIRT mem: out of memory kills java process
Replies: 9
Views: 11482

Re: OS VIRT mem: out of memory kills java process

The xmx is set to 8g, does this attached screen of the graph indicate a mem leak? It has pushed the "max" to 8.3 and stayed there for days. Also the linux "top" command shows the following: 6888 ec2-user 20 0 19.9g 10g 15m S 9.6 34.3 7889:39 java There are room level extensions b...
by trianglehead
22 Dec 2016, 19:39
Forum: SFS2X Questions
Topic: OS VIRT mem: out of memory kills java process
Replies: 9
Views: 11482

Re: OS VIRT mem: out of memory kills java process

Here's an interesting post which might relate to the issue:

http://info.prelert.com/blog/java-8-and ... y-on-linux

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