Search found 126 matches
- 25 Nov 2015, 15:06
- Forum: SFS2X Questions
- Topic: how to use smart fox c++ for iOS/OSX ?
- Replies: 14
- Views: 16192
Re: how to use smart fox c++ for iOS/OSX ?
Hi, I am not sure to have understood all points...I try to answer... You say that you are able to build the library, so I assume that you have built the SmartFox API Library and problems regard only its usage in a consumer project. In this scenario, I have not understood your notes Add all SmartFox ...
- 12 Nov 2015, 06:34
- Forum: SFS2X C++ API
- Topic: C++ disconnect sequence incorrect?
- Replies: 2
- Views: 9716
Re: C++ disconnect sequence incorrect?
Hi,
thanks for your feedback.
I have read the suggested software changes and I think that they are good.
I will include these changes into the next API release.
Thanks again for your kind collaboration and your excellent work
thanks for your feedback.
I have read the suggested software changes and I think that they are good.
I will include these changes into the next API release.
Thanks again for your kind collaboration and your excellent work
- 10 Nov 2015, 23:31
- Forum: SFS2X Questions
- Topic: how to use smart fox c++ for iOS/OSX ?
- Replies: 14
- Views: 16192
Re: how to use smart fox c++ for iOS/OSX ?
Hi, I have set an OSX Yosemite environment with XCode 7. I have successfully built SmartFox C++ API, these the main steps: ⋅ Get API files from SmartFox website ⋅ Launch a Mac Terminal. Move to folder [api_folder]/Core/BoostAsio/Unix and run command chmod -R a+rwx+X ./ ⋅&n...
- 22 Oct 2015, 21:29
- Forum: SFS2X C++ API
- Topic: Smartfox C++ Api and cocos2d-x with Window phone 8, 8.1 ...
- Replies: 8
- Views: 17984
Re: Smartfox C++ Api and cocos2d-x with Window phone 8, 8.1
Hi, In these days I have done some test about the usability of API C++ in Windows Phone environment. The results of these test, seem say that this is not a good path at the moment. The main issue is that API C++ is based on Boost library and other minor components that are not ready today to be port...
- 14 Oct 2015, 22:04
- Forum: SFS2X C++ API
- Topic: Smartfox C++ Api and cocos2d-x with Window phone 8, 8.1 ...
- Replies: 8
- Views: 17984
Re: Smartfox C++ Api and cocos2d-x with Window phone 8, 8.1
Hi,
I am investigating the updating to the latest Boost version in order to have an API built for Window Phone.
I am also verifying the behaviour of API in Window Phone environment.
I am sorry for the delay, but I need of some few days.
I hope to give you good news soon, please stay tuned
Thanks
I am investigating the updating to the latest Boost version in order to have an API built for Window Phone.
I am also verifying the behaviour of API in Window Phone environment.
I am sorry for the delay, but I need of some few days.
I hope to give you good news soon, please stay tuned
Thanks
- 09 Oct 2015, 23:21
- Forum: SFS2X C++ API
- Topic: Crash reports
- Replies: 18
- Views: 34309
Re: Crash reports
Hi, I have done an intensive test session to try to reproduce the crash #1. I have emulated an high-volume data exchange...random disconnections required from client...random TcpIp fall down...etc.etc... Unfortunately all tests have returned a positive feedback, I have not seen any crash :-( I have ...
- 07 Oct 2015, 23:14
- Forum: SFS2X C++ API
- Topic: Crash reports
- Replies: 18
- Views: 34309
Re: Crash reports
Hi, I try to add some notes & hypotheses about "Crash 1" that occurs in ThreadManager::ProcessItem. ⋅ To reproduce the crash, I am working with API rel. 1.6.1 updated with deadlock's fix described in http://www.smartfoxserver.com/forums/viewtopic.php?f=34&t=18054 I confi...
- 21 Aug 2015, 10:31
- Forum: SFS2X C++ API
- Topic: Possible Deadlock in C++ API?
- Replies: 2
- Views: 9581
Re: Possible Deadlock in C++ API?
Thanks for reporting.
You are right, API goes in deadlock state when described scenario occurs.
The fix that you suggest is good, it will be included into next API release.
In the meanwhile, apply your fix to your API version.
Thanks for your help.
You are right, API goes in deadlock state when described scenario occurs.
The fix that you suggest is good, it will be included into next API release.
In the meanwhile, apply your fix to your API version.
Thanks for your help.
- 26 Mar 2015, 13:13
- Forum: SFS2X C++ API
- Topic: C++ API v1.1.6 released
- Replies: 2
- Views: 8694
Re: C++ API v1.1.6 released
Hi, Due to an error, the zlibvc project for Visual Studio 2013 has been delivered as previous Visual Studio 2012 version. When there is only Visual Studio 2013 installed on the Pc, the system shows the message that you have seen. You can update by yourself the zlibvc project following these steps: &...
- 19 Mar 2015, 13:35
- Forum: SFS2X C++ API
- Topic: SFSEvent::UDP_INIT() not firing.
- Replies: 2
- Views: 6786
Re: SFSEvent::UDP_INIT() not firing.
Hi, To investigate the issue, I have modified the SimpleChat example in this way: 1) Editing the MainFrm.h file to add the declaration of a new method static void OnSmartFoxUdpInit(unsigned long long ptrContext, boost::shared_ptr<BaseEvent> ptrEvent); among private members of CMainFrm class. This is...
- 16 Mar 2015, 07:42
- Forum: SFS2X C++ API
- Topic: Crash when connection retry
- Replies: 7
- Views: 13324
Re: Crash when connection retry
Hi, To investigate the issue, I have done these tests: Test #1 I have disabled the wi-fi network card from Windows panel "Network Connections". Then I have started the SimpleChat sample. Of course, SimpleChat is not able to connect to SmartFox Server (because the wi-fi network is disabled)...
- 11 Mar 2015, 11:22
- Forum: SFS2X C++ API
- Topic: Crash when connection retry
- Replies: 7
- Views: 13324
Re: Crash when connection retry
Hi, I am not able to reproduce your crash. Could you give me additional info about the context where you call Dispose? Please take a look at SimpleChat sample. Are you able to get the crash using this sample? In this sample the Dispose is called inside the OnDestroy of main window and, on my compute...
- 11 Mar 2015, 01:03
- Forum: SFS2X C++ API
- Topic: Crash when connection retry
- Replies: 7
- Views: 13324
Re: Crash when connection retry
Hi, About the issue #1, please implement the following fix. Open file SmartFox.cpp and move at the begin of method SmartFox::Reset() Here, insert these statements if ((bitSwarm != NULL) && (bitSwarm->ReconnectionSeconds() > 0)) { return; } So, updated method will be void SmartFox::Reset() { ...
- 10 Mar 2015, 16:57
- Forum: SFS2X C++ API
- Topic: Issue when other user leaves room
- Replies: 2
- Views: 6942
Re: Issue when other user leaves room
Hi, The user counter goes to 0 due to a software mistake. To fix the error please edit the file Entities\SFSRoom.cpp In this file move the statements this->userManager = boost::shared_ptr<IUserManager>(); this->roomManager = boost::shared_ptr<IRoomManager>(); from method SFSRoom::Dispose() to SFSRoo...
- 07 Jan 2015, 01:44
- Forum: SFS2X C++ API
- Topic: How to get UserVariable in OnUserVarsUpdate
- Replies: 5
- Views: 11301
Re: How to get UserVariable in OnUserVarsUpdate
Hi prince_hao To enumerate changed vars you can follow these steps: ⋅ Register a listener for USER_VARIABLES_UPDATE event For instance this statement declares the method OnSmartFoxUserVariablesUpdate of CMyClass as event listener m_ptrSmartFox->AddEventListener(SFSEvent::USER_VARIABLES_UP...